Farming level affects harvest amount
Simply put, your farming level affects how much certain crops you can harvest. This is one of the least used fields in the game (only used for rice and blueberries), so I gave it more uses. Highly configurable, increasing from 10% to 500% (the name indicates how much you will gain based on your farming level).
Screenshots 2 screenshots
About this mod Machine translation
Simply put, your farming level affects how much certain crops you can harvest. This is one of the least used fields in the game (only used for rice and blueberries), so I gave it more uses. Highly configurable, increasing from 10% to 500% (the name indicates how much you will gain based on your farming level).
Farming level affects harvest amount
🌱 **Make your farming skills really work! **
Core functions
Simply put, your **Farming Level** now affects how much certain crops can be harvested! This is one of the least used fields in the game (originally only used for rice and blueberries), and now it finally has more practical value.
🎯 **HIGHLY CONFIGURABLE** - From 10% to 500% more harvest, it’s completely in your control!
Design concept
My inspiration for this mod came from the idea that a person who is good at farming should be more efficient than a novice at harvesting and cultivating various crops. This is very logical, right?
Detailed explanation of configuration options
Terminology correspondence
- **A hint** - 10% increase
- **Slight** - 20% increase
- **A tad** - 30% increase
- **A bit** - 40% increase
- **Some** - 50% increase
- **A fair amount** - 60% increase
- **Quite a bit** - 70% increase
- **Bountiful** - 80% increase
- **A lot** - 90% increase
- **Abundance** - 100% increase
- **Partial Insanity** - 250% increase
- **Full Insanity** - 500% increase
Default crop settings
- **Ancient Fruit** - Slight increase (10%)
- **Coffee Beans** - Moderate increase (50%)
- **Strawberry** - Small increase (30%)
- **Garlic** - considerable increase (70%)
- **Cauliflower** - slightly increased (20%)
- **Potatoes** - Increased harvest (80%)
- **Blueberries** - Increased harvest (80%)
- **Star Fruit** - slight increase (10%)
- **Melon** - slight increase (10%)
- **Tomato** - somewhat increased (40%)
- **Broccoli** - considerable quantity increase (60%)
- **Cranberry** - increased heartiness (100%)
- **Grapes** - slight increase (10%)
- **Pumpkin** - slight increase (10%)
- **Pineapple** - slightly increased (20%)
- **All other vanilla crops** - Slight increase (10%)
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🎮 Fun Facts
Set potatoes to **Plenty**, farm them through food to level 13, and harvest potatoes in the greenhouse, and you'll get thousands of potatoes - a very substantial income!
⚠️ **WARM NOTE**: This mod is meant to demonstrate possibilities, but is not necessarily a good idea. When using higher values, the game may freeze due to harvesting too many crops.
🔧 Compatibility
Compatible with many popular mods, including:
- Stardew Valley Expanded
- Cornucopia - More Crops
- Lumisteria's Serene Meadow
- Wildflour's Atelier Goods
- East Scarp
- and many more mods!
📝 Add new crop
Want other crops (including mod crops) to benefit from this system? Very simple! If there's a modded crop you'd like this feature to work with, let me know which one specifically and I'll look into adding support.
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Installation instructions
- Install the latest version of SMAPI and Content Patcher
- Unzip the module folder to the Stardew Valley/Mods directory
- Run the game using SMAPI
System requirements
- Stardew Valley 1.6 or higher
- Supports Linux, macOS and Windows
- Compatible with single and multiplayer modes
🌟 **Enjoy a more logical farming experience! **
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.