Extended precondition tool
Provides modders with a conditional system based on game event preconditions.
Screenshots 2 screenshots
About this mod Machine translation
Provides modders with a conditional system based on game event preconditions.
Extended precondition tools
✨ **Powerful condition system tool for Stardew Valley modders**
🎯 Core Functions
Provides a conditional system based on game event preconditions, allowing module authors to easily create complex conditional judgment logic. Support for defining conditions using string format in content packs.
🚀 Installation Guide
- **Install the latest version of SMAPI**
- Extract the module folder to the `Stardew Valley/Mods` directory
- Run the game using SMAPI
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👨💻 Player Instructions
This mod itself does not directly change the game content, it is just a tool framework. Just install the mod and it will automatically provide support for other mods that use it.
🛠️ Used by developers
Want to use this conditional system in your own mods? Please see the technical documentation for details!
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❓ FAQ
**🤔 Are the mods still compatible? **
The module is compatible with Stardew Valley 1.6.15 or higher on Linux/macOS/Windows, and supports single and multiplayer modes.
**⚠️ Will the mod conflict with other mods? **
There are currently no known mod conflicts. If you encounter compatibility issues, please report them in the mod comments section.
**🔄 Can I add/remove mods at any time? **
Yes, this mod will not make any changes to your save file. However, when removing this mod, you may also need to remove other mods that use it.
🔗 Related links
- Update log
- source code
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💡 **Tip**: This tool module is the basic dependency of many functional modules. After installation, more exciting modules can run normally in your farm!
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.