Dynamic Sam's Three-Hearted Incident - Updated Version
Dynamically modify Sam's three-heart event so that it still triggers after the first year and reflects Kent's return home. Updated to version 1.6.
Screenshots 3 screenshots
About this mod Machine translation
Dynamically modify Sam's three-heart event so that it still triggers after the first year and reflects Kent's return home. Updated to version 1.6.
DYNAMIC SAM THREE HEARTS EVENT
🎮 **Let Sam’s heartwarming moments never be absent! **
✨ Module function
This nifty mod adds a new variation to Sam's three-heart event:
- 🗓️ **Trigger across years**: Even after the first year, you can still experience Sam’s special events
- 👨👦 **Plot Adaptation**: Event dialogue will dynamically change depending on whether Kent returns home
- 💝 **Emotional Continuation**: Retain the warm atmosphere of the original event and add more possibilities
🔄 Update highlights
This is an optimized update to the original Pebble mod:
- 🛠️ **Code Refactoring**: Fixed the event priority issue of the original module
- 🎯 **Condition improvement**: Added trigger conditions to avoid conflicts with the original event
- 🌍 **Multi-language support**: Using i18n architecture for easy translation
- 🔧 **Compatibility Improvement**: No longer modify the original event prerequisites, better compatible with other modules
📖 Event background
Sam's conversation with Brother Vincent will involve:
- 🎖️ Discussion on war and post-traumatic stress disorder (PTSD)
- 💬 A brief mention about mental health stigma
- 👨👩👧👦 A heartwarming depiction of family relationships and emotional support
*Note: The depth of content remains consistent with the original event*
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💡 **Usage Suggestions**: After installation, you can trigger Sam’s special three-heart event in the second year and beyond, and experience richer character interactions!
🌟 **Special Thanks**: This mod is updated based on Pebble’s excellent original work. If you like this mod, please remember to support the original work!
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.