Custom NPC Gabriel Mod
An attempt to add the character Gabriel from Ultrakill to Stardew Valley as an NPC
Screenshots 7 screenshots
About this mod Machine translation
An attempt to add the character Gabriel from Ultrakill to Stardew Valley as an NPC
Custom NPC Gabriel mod
🎮 **Welcome to the world of Gabriel in Stardew Valley! **
✨ Module introduction
I decided to bring Gabriel from the Ultrakill game to Stardew Valley and make him a brand new NPC character!
🌟 **Currently supported languages**: English
📋 Essential module
- **SMAPI**
- **Content Patcher**
💕 Romance system
Yes, Gabriel is a character you can woo and marry!
❤️ Heart event trigger conditions:
**2 Heart Event**:
- Reach 2-heart friendship with Gabriel
- Not winter, fall or spring
- Sunny weather
- Location: Library/Archaeology House
**4 Heart Event**:
- Reach 4-heart friendship with Gabriel
- Not winter, spring or summer
- On non-holiday days
- Location: Pierre's Shop
**8 Heart Event**:
- Reach 8-heart friendship with Gabriel
- On non-holiday days
- rainy day
- Location: Salon
⚠️ **NOTE**: 8 Hearts Event contains alcohol content
🎉 Compatibility
✅ **Compatible Mods**:
- AvalonMFX's Love Festival module - Gabriel will appear at the festival
❌ **KNOWN INCOMPATIBILITIES**:
- Louis's Garage and Renault 5 Expansion
🔄 Development Plan
✅ **COMPLETED**:
- Added more expressions for Gabriel
- Integrated i18n translation support
- Make cover art
- Add wing sprites using SiD
📝 **To be completed**:
- Write more dialogues
- Create post-marriage heart events and other heart events
- bug fix
- Adds more depth to interesting stones
- Updated mod page images to reflect new sprite sheets
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💫 **Experience a new Stardew Valley adventure and build a deep friendship and romance with the mysterious character Gabriel from Ultrakill! **
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.