CtrlAltZero
CtrlAltZero adds two new non-dateable characters to the game (Alta and Zero). A homemade empanada recipe has also been added, allowing you to drink battery acid and void essence, and mulled wine has been added to the game.
Screenshots 3 screenshots
About this mod Machine translation
CtrlAltZero adds two new non-dateable characters to the game (Alta and Zero). A homemade empanada recipe has also been added, allowing you to drink battery acid and void essence, and mulled wine has been added to the game.
CtrlAltZero
🎮 **Bringing new characters and content to Stardew Valley**
✨ Add new characters
- **Alta**: A distant, introverted young woman with leg problems and a bit confused about life. She is trying to adjust to using crutches but is too proud to ask for help
- **Zero**: A wild little weirdo who likes to eat batteries. Surprisingly, he doesn't have any health problems
This odd pairing might be able to save the world...or do something awesome!
🍳 New content
- **4 new cooking recipes**: including homemade empanadas
- **SPECIAL DRINK**: Battery Acid and Void Essence
- **Seasonal Limited**: Warming mulled wine
- **NEW LOCATION**: Alta's Cabin
🎨 Module Features
- Completely designed in the original style and perfectly integrated into the game world
- All codes and resources are independently completed by the author
- Although it is the author's first mod project, it is full of creativity and enthusiasm
💡 Instructions for use
The author of the module is a 17-year-old novice programmer who completed the production of the basic module in two weeks. Although there may still be some minor problems, the author will continue to fix the bugs found.
🌟 *Welcome to experience this personalized module to add new colors to your Stardew Valley life! *
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.