Comprehensive wildlife
Make the world of Stardew Valley come alive and discover various animals under rocks, in the soil, in the grass, and on the treetops. This mod adds 36 new species of captureable wildlife, ranging from small insects to furry mammals and reptiles.
Screenshots 6 screenshots
About this mod Machine translation
Make the world of Stardew Valley come alive and discover various animals under rocks, in the soil, in the grass, and on the treetops. This mod adds 36 new species of captureable wildlife, ranging from small insects to furry mammals and reptiles.
Integrated Wildlife
🌿 **Make the world of Stardew Valley full of life! ** Discover all kinds of cute wild animals under rocks, in the soil, in the grass, and on the treetops.
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✨ Module Features
This mod adds **36** brand new wildlife to your game, obtained through **18+** different ways to interact! Some are rare, some are common. Most mobs will appear when the farmer explores:
- 🪵 Cut down grass and clear weeds
- ⛏️ Digging in mines and rummaging through trash cans
- 🎣 Gold panning and foraging
- 🌳 Check trees and rocks
🎯 Capture and collect
Use the **Bug Net Tool** to capture these adorable creatures! It can also be purchased at the Insectarium (reached by bus), Joja supermarket and Pierre store.
**NEW FEATURE**: Creatures can now be caught using the **Fishing Rod**!
After capturing, you can:
- 🏛️ Donate to the Insectarium
- 🌳 Release into the wild
- 🪴Put it in the ecological box for display
⚠️ Notes
- 🦂 Cave scorpions are aggressive and can cause damage
- 🦀 Coconut crabs and rusty caterpillars will not actively attack but can still cause damage
⚙️ Configuration options
The module contains two configuration files:
**WildlifeExpandedContent**:
- Option to disable mammals and birds as discoverable/catchable mobs
**WildlifeExpanded**:
- Customize the chance of getting a creature for each "discovery" method
- Dangerous creature behavior settings (keep dangerous, set as safe or remove completely)
🌍 Multi-language support
Thanks to the following translators for their contributions:
- **Chinese Translation**: CapMita
- **Russian Translation**: Letsynata
- **Turkish Translation**: Airbench
🔄 Compatibility
✅ Compatible with SVE, SCA and all other expansion modules
No incompatibility issues have been found so far. If you find any, please leave a message to let us know.
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📋 Creature Acquisition Guide
🦋 Add new creature list
**Obtained from brush/gold mining**:
- green frog
- Rusty Caterpillar
- Pale Meadow Butterfly
- Copper Butterfly
- Vole
**Obtained from trees**:
- koala
- red panda
- red squirrel
- Chipmunk
- Coconut crab
**Obtained from hoeing**:
- Golden Earthworm
- stink beetle
**Obtained from Rock**:
- rock spider
- Juvenile rock crab
- Red-backed Salamander
- Curly beetle
**Mine creatures (divided by layer)**:
- Floor 0-40: Cave Scorpion
- Level 40-80: Antarctic Midge, Blue Weevil
- Level 80-120: Lava Cricket, Kamehameha Butterfly
**Other sources**:
- Litter box: shrews, cockroaches
- Desert Coconut/Cactus Fruit: Bandicoot
- Flowers: Ocean Blue Butterfly
- Night weeds/twigs: Kiwi
🎯 Summary of obtaining methods
- **Crops**: field mice, field locusts
- **Grass**: green frog, tiger beetle, pale meadow butterfly, etc.
- **Hoe**: earthworms, golden earthworms, stink beetles
- **Twigs**: Woodlice, Curly Beetles, Kiwis
- **Rock**: Juvenile rock crab, red-backed salamander
- **Garbage**: black ants, cockroaches, rats
- **Trees**: red panda, red squirrel, chipmunk
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🎮 **Ready to explore a more vibrant Stardew Valley? Start your wildlife collecting journey! **
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.