Central Station - Orc Character Patch
Content patch module, changing some NPCs in Central Station to orc characters to match the style of Anthro Characters Continued! Optional support for Central Station - recolor compatibility.
Screenshots 2 screenshots
About this mod Machine translation
Content patch module, changing some NPCs in Central Station to orc characters to match the style of Anthro Characters Continued! Optional support for Central Station - recolor compatibility.
Central Station - Anthro Patch
🎮 **A content patch module that turns the Central Station NPC into an orc character! **
✨ Module function
- 🐾 Transform Grand Central Station’s conductor, pianist, mannequin and two other vendors into orc characters
- 🎨 Perfectly adapted to the art style of the Anthro Characters Continued module
- 🔧 Optional support for Central Station - recolor compatibility patch
🎯 Usage suggestions
The only mod currently that uses stations and has an orc edit is my Nature In The Valley orc patch, it is recommended to use this mod with these unless you only want the vanilla locations.
⚙️ Compatibility Notes
- ✅ Compatible with Anthro Characters Continued
- ✅ Optional support for Grand Central Station recolor compatibility (Conductor matches Earthy, VPR and Starblue shades)
- ❌ Not compatible with the "They Deserve It To" mod (will display human portraits)
- 📝 There are two NPCs that may appear as humans - these are original characters and have not been modified by ACC
🐛 Notes
Currently recolor compatibility requires manual changes in the configuration menu, the author is investigating whether automatic detection can be implemented.
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🌟 *This is the second mod I have made, and it is still in the learning stage. If you find any problems, please feel free to let us know! *
📸 **Module screenshot:**
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.