Buildable farmers market

by Airyn·v1.0.0·Updated 2025-11-05

Build your own farmers market! Townspeople will review products purchased from you, and the more you sell, the bigger the market will become!

Screenshots 8 screenshots

About this mod Machine translation

Build your own farmers market! Townspeople will review products purchased from you, and the more you sell, the bigger the market will become!

Buildable farmers market

🏪 **Create your own farmer’s market! **

This is a lightweight alternative to turning the beautiful market furniture from the HxW Farmers Market Core Pack and other HxW Furniture Packs into a functional store. You can freely mix and match HxW furniture pieces to create a market stall that matches your aesthetic and farm style, then sell your items directly!

🛒 How to sell items

Just place a market furniture and click on it to start selling. The items you can sell on each piece of furniture depend on its design - for example, you could sell spring fruits in an apricot bucket, baked desserts on a donut display, or mushrooms in a chanterelle box.

If you're not sure what items a piece of furniture can sell, a helpful list of 0-gold items will appear. Large multi-item displays can be used to sell many types of items, but will trigger less specific conversations than smaller, personalized pieces of furniture.

💬 Lively conversations between townspeople

Any item sold through a market stall has a chance to trigger townspeople to comment on what they purchased from you. This mod contains **over 500 semi-random dialogues** for all vanilla townsfolk, and is able to identify the type of item you are selling and provide corresponding follow-up dialogue.

Townspeople might share what they plan to make with the ingredients they purchased, their thoughts on fishing or seasonal produce, or even tell you how much they're looking forward to the dessert they just purchased. If you feel like people are too chatty for your market – or not chatty enough! - There are various configurable options to set the frequency of conversations you want to see.

🎉 Town Market Festival

When you sell enough items, an event with Lewis is triggered, launching Pelican Town's own market in front of the Community Center! This is a passive festival, initially only Pierre and Robin are selling their wares, but the more you sell, the more successful and bigger the market becomes.

You don’t have to worry about not being able to purchase animals, improve tools, or purchase seeds—the shopkeepers still offer a full range of services during the market. As time goes by, the market will expand with more and more stalls and more people visiting.

⚙️ Rich configuration options

  • **Town Market**: Select whether to include passive holiday market days
  • **Market Progress Mode**: Choose whether to include market festival progression mode
  • **Faster Progress**: Choose the waiting time between market stages
  • **Progression Difficulty**: Select the difficulty level for progression mode
  • **Market Date**: Select the date the market is open for each season
  • **Conversation Trigger Frequency**: Set the probability of triggering purchase-related conversations
  • **Conversation Repeat Frequency**: Set the frequency of repeated conversations
  • **Only discuss recent items**: Choose whether to only show conversations about recently sold items

🔗 Compatibility

In addition to the HxW Farmers Market core furniture components, the following HxW furniture packages are also compatible:

  • HxW Farmers Market - Fishmonger and Butcher Set
  • HxW Farmers Market - Bakery Set
  • HxW Farmers Market - Wildflour Kit
  • HxW Boutique Bakery
  • HxW greenhouse furniture

Fully compatible with Wildflour's Atelier Goods and Cornucopia - More Crops. Recommended to use Fresh Farm Produce for better synergy!

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🎯 **Usage Tips**: Start with small personalized furniture to enjoy a more concrete conversational experience, then gradually add large display shelves as your business expands. Remember to sell stacking items individually for full progress statistics!

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Buildable Farmer's Market
File size
361.2 KiB
SHA-256
65f79d252d2841d44e77a5e9f815e21f249f428a304e666082545d4fb9d140d4
Stored at
2026-10-10 18:10