Alchemy - Magic Game Expansion Mod
A game expansion module with alchemy at its core, introducing new crops, collectibles, machines, recipes, community center packs and more.
Screenshots 8 screenshots
About this mod Machine translation
A game expansion module with alchemy at its core, introducing new crops, collectibles, machines, recipes, community center packs and more.
Alchemistry
✨ **A Magic Alchemy game expansion mod designed specifically for new saves** ✨
🧙♂️ Module introduction
Alchemistry is a magic and alchemy-themed game expansion module designed to bring a new immersive gameplay to your gaming experience. This mod will guide you away from traditional farming methods and delve deeper into the mysteries of magic!
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🎯 Main functions
🌿 New content added
- **Magic Crops**: Added a variety of common witch raw material crops, including some rare magic crops (be careful, many are poisonous!)
- **Wild Gathering**: Discover new items to collect throughout the valley (yes, some are poisonous too)
- **Seasonal Berries and Flowers**: picked from the bushes on specific days of the season
- **NEW FISH**: Build ponds to breed these newly discovered fish
- **Magic Gem**: A new gem obtained through the transformation of alchemical power
- **Ectoplasm**: Mysterious ectoplasm materials are waiting for you to discover
- **Monster Loot**: Defeat monsters to get new drops
🏰Characters and Story
- **A deep friendship with the wizard**: The wizard will become your mentor and guide you to learn the secrets of alchemy
- **Legend changes to Grandfather's Legacy**: Reinterpret Grandfather's place and legacy in the community
- **Transformation of Harvey Clinic**: Adjusting Harvey’s clinical practices to a more pharmacy-focused
- **Mysterious New NPC**: Meet new mysterious characters and explore new map areas
⚗️ Alchemy system
- **Alchemy Machine**: Special equipment for processing all new crops, gatherings and fish
- **Poison Making**: Experience real alchemy and make various magical potions
- **BASE GAME ITEMS ADJUSTMENT**: Includes changes to default trinkets and bombs (now explosive potions)
- **Conversion Recipe Limitation**: Conversion recipes are now restricted to new machines
🏛️ Community Center
- **OPTIONAL COMMUNITY CENTER PACK OVERHAUL**: The corresponding package files can be downloaded in the optional section of the files page
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📊 Practical information
Due to the large content of the module, the author has thoughtfully prepared a detailed table for players' reference.
**Highly recommended to use the Lookup Anything mod**, which will greatly enhance your gaming experience!
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🔧 Compatibility
✅ Compatible mods confirmed
- **Stardew Valley Expanded**: All Alchemistry collectibles can be found in various areas of SVE
- **Rasmodia**: Version 1.1.4 is compatible
- **Cornucopia Artisan Machines**: Built-in code to avoid conflicts
- **Wildflour Forage**: Shrub blooming times have been adjusted to avoid conflicts
- **Extra Museum Space**: Compatibility processing to avoid display issues
- **Bog's Series Mod**: Machine color options to match Bog's color scheme
🔄 Other mod compatibility
- **Romanceable Wizard Mod**: Technically compatible, there may be overlapping events
- **Mods that add additional collections**: Compatible, but note that multiple collection modules will compete for spawn points
- **Expansion Mods such as RSV and East Scarp**: Compatible, but will not generate Alchemistry collectibles on these maps
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⚠️ Important reminder
**CONTENT WARNING**: This mod contains content for alchemy using (deceased) animal body parts, insects, vampiric creatures, and magic. Quests, events, and monster loot often involve dark magic and related themes.
**Save Recommendations**: While it is possible to install into an existing save, all events, dialogue, etc. are designed to be experienced starting on Day 1 of Spring Year 1 for the best gaming experience.
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🎨 Acknowledgments
Special thanks to the following people and communities for their contributions:
- **6480**: Provides many (open source) magic crop sprites
- **BogWyytch**: Allows free use of its resources and provides a home for Alchemistry testers …
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.