AFK pause
Pauses the game when no player input is received after a specified number of game ticks
Screenshots 1 screenshots
About this mod Machine translation
Pauses the game when no player input is received after a specified number of game ticks
AFK pause
🎮 **Automatically pause the game to protect your gaming time! **
✨ Features
- **Smart Pause**: Automatically pause the game when you leave the keyboard to prevent accidental waste of gaming days
- **Customizable time**: Default is 3600 ticks (about 60 seconds), pause after no operation, can be adjusted in the configuration
- **Flexible Settings**: You can choose whether to wake up the game by moving the cursor
- **Visual prompt**: Optional display of "AFK" scrolling text prompt in the center of the screen
- **Two pause modes**:
- Full pause (default): equivalent to opening the menu, all game activity stops
- Stop time only: NPCs and others continue to be active but time does not pass
⚙️ Configuration options
You can adjust settings by editing the config.json file created when you first run the game, or by using the General Mod Configuration Menu (GMCM) in-game.
🔧 Technical requirements
- SMAPI needs to be installed
- Use Harmony framework
-Supports universal module configuration menu interface
- Compatible with module updater, supports automatic updates
🔗 Related links
- **GitHub repository**:
- **Discord Community**:
- **List of all mods by the author**:
---
💡 **Usage Suggestions**: Very suitable for players who often need to leave the computer for a while! You no longer have to worry about game days passing by in vain when you leave~
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.