Additional Machine Configuration (EMC)
The Machine Artisan recipes added to the Content Patcher provide additional functionality, such as defining additional fuel or by-products for specific recipes.
Screenshots 2 screenshots
About this mod Machine translation
The Machine Artisan recipes added to the Content Patcher provide additional functionality, such as defining additional fuel or by-products for specific recipes.
Extra Machine Configs (EMC)
🛠️ Function Overview
This mod adds additional functionality to Content Patcher's Artisan Machine configuration, allowing modders to create CP Machine recipes beyond the capabilities of the original game.
⚡ Main features
- **Extra Fuel Definition**: Define additional fuel for a specific recipe, supporting the use of category or contextual tags instead of specific IDs
- **By-Product System**: Define additional by-products for machine recipes
- **Multi-flavor items**: Define items with multiple flavors and colors
- **Flavor making system**: (Alpha function) Make and cook flavor items in a way similar to machine input
- **Extended Smoked Items**: Define additional smoked items without relying on the original smoked fish item
- **Junimo Favorite Expansion**: Define additional favorite items for Junimo in addition to raisins
- **Contextual Tag Append**: Add additional contextual tags for items crafted by machines/sold in shops
- **Variable Input Range**: Define variable input ranges without using duplicate entry rules
- **Automatic Production Machine**: Define a machine that automatically produces X times after loading
- **Universal Item Query**: Use the universal FLAVORED_ITEM item query for mod hives or shops
- **Custom Equipment**: Supports custom barrels, slime incubators and geode replicators
- **Color Paint Layer**: Color paint layer based on input items
📝 Instructions for use
The module itself does not provide functions and requires other CP modules to use its functions. Please see the optional files for a CP module that supports making flavored mead from nectar.
🔗 Resource link
- **Source Code and Developer Guide**:
💡 Notes
The custom icon in the demo screenshot comes from the Wildflour's Cuter Artisan Goods module, which I forgot to turn off when I took the screenshot.
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.