Additional custom horses

by Alledowaya·v1·Updated 2025-11-05

Adds additional horse colors to the mod "Unique Horses by CC". This mod is *required* for these tilesheets to work properly!

Screenshots 3 screenshots

About this mod Machine translation

Adds additional horse colors to the mod "Unique Horses by CC". This mod is *required* for these tilesheets to work properly!

Additional custom horses

🐎 **Added more natural horse colors to Stardew Valley! **

✨ Module Introduction

This is a simple yet useful mod specifically designed to add more natural horse color variations to the game. All tile resources are based on the Unique Horses by CC module, which **must be installed** for normal use!

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🎨 How to use

  • **Download Resource Pack**
  • **Extract the files to a separate location**
  • **Drag the color file you like into the Unique Horses > Textures > Horses folder of CC**
  • Use the scissors tool of the AT module to apply the new texture

💡 **TIP**: You can add just one or two colors, no need to install a whole folder of designs!

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🐴 Color added

  • **Black Tobiano (Medicine Hat)**
  • **Mushroom Maroon (with Chrome)**

📋 Plan to add colors

  • More Tobiano variants
  • splash color
  • Additional colors (there are already beautiful blue colors in the original CC module!)
  • Bay mushroom color
  • Pangal color
  • single cream color
  • Multiple sand color variants
  • May add champagne color
  • Snowflake color
  • sunshine color

🌟 **Suggestions welcome**! If you have a specific color you want, please let me know! I would consider adding various phenotypes, natural horse colors like 'Black Sand' or 'Grey Bay'.

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🎯 **Warm reminder**: This is my first time trying to make a mod, please bear with me! File naming has been designed not to conflict with CC's original naming scheme to ensure compatibility.

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Mushrooms
File size
23.2 KiB
SHA-256
bbd7fcf8176e17e7070ebeebb403ec7fef9f89402c53bfc3dfc408f91c08aa10
Stored at
2026-10-10 10:54