Additional custom horses
Adds additional horse colors to the mod "Unique Horses by CC". This mod is *required* for these tilesheets to work properly!
Screenshots 3 screenshots
About this mod Machine translation
Adds additional horse colors to the mod "Unique Horses by CC". This mod is *required* for these tilesheets to work properly!
Additional custom horses
🐎 **Added more natural horse colors to Stardew Valley! **
✨ Module Introduction
This is a simple yet useful mod specifically designed to add more natural horse color variations to the game. All tile resources are based on the Unique Horses by CC module, which **must be installed** for normal use!
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🎨 How to use
- **Download Resource Pack**
- **Extract the files to a separate location**
- **Drag the color file you like into the Unique Horses > Textures > Horses folder of CC**
- Use the scissors tool of the AT module to apply the new texture
💡 **TIP**: You can add just one or two colors, no need to install a whole folder of designs!
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🐴 Color added
- **Black Tobiano (Medicine Hat)**
- **Mushroom Maroon (with Chrome)**
📋 Plan to add colors
- More Tobiano variants
- splash color
- Additional colors (there are already beautiful blue colors in the original CC module!)
- Bay mushroom color
- Pangal color
- single cream color
- Multiple sand color variants
- May add champagne color
- Snowflake color
- sunshine color
🌟 **Suggestions welcome**! If you have a specific color you want, please let me know! I would consider adding various phenotypes, natural horse colors like 'Black Sand' or 'Grey Bay'.
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🎯 **Warm reminder**: This is my first time trying to make a mod, please bear with me! File naming has been designed not to conflict with CC's original naming scheme to ensure compatibility.
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.