VillagerNames

v1.0.0·Updated 2022-12-31

Rename your villagers!

Screenshots 3 screenshots

About this mod Author’s original text

VillagerNames

Rename your villagers!

Usage

  • Hover any villager card and press N

Installation (manual)

You need the pre-configured BepInEx pack for this mod. If you installed BepInEx from a different place, you will need to edit the config files.

Extract the contents of this folder to Stacklands/BepInEx/plugins/VillagerNames. The final folder layout should look like this:

plugins/

VillagerNames/

VillagerNames.dll

icon.png

manifest.json

README.md

Known bugs

  • Keybinds still work while typing in the text field (this is a vanilla bug, not caused by the mod)
  • Renamed babies don't keep the name when they grow into villagers

Troubleshooting

This mod affects your save files minimally, it adds an ExtraData property to renamed villagers, which are easy to modify manually if something goes wrong

Special thanks to lopidav for figuring out custom text inputs in modals before me and helping me fix some weird issues! 💜

If you have any questions or feedback, join us in the developer-supported Stacklands Modding Discord server

This project was made with love for the Stacklands community 💖💜

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Stacklands

File & checksum

Filename
VillagerNames-1.0.0.zip
File size
22.2 KiB