FontFixer

v1.0.0·Updated 2022-08-18

Replaces the CJK (Chinese, Japanese, Korean) fonts with dynamic ones to fix broken characters

Screenshots 2 screenshots

About this mod Author’s original text

Font Fixer

This mod replaces the CJK (Chinese, Japanese, Korean) fonts with dynamic ones.

Why do I need this mod?

The fonts in the game only include characters which are used by the game. If a mod wants to use a character that isn't already used in the game, it will display as an empty square.

The fonts look a bit different, why is that?

I couldn't figure out the exact settings for the original fonts, but these should be a bit more readable for more complicated characters.

Installation (manual)

You need the pre-configured BepInEx pack for this mod. If you installed BepInEx from a different place, you may need to edit the config files.

Extract the contents of this folder to Stacklands/BepInEx/plugins/FontFixer. The final folder layout should look like this:

plugins/

FontFixer/

FontFixer.dll

mod.bundle

icon.png

manifest.json

README.md

Fonts used:

Noto Sans

If you have any questions or feedback, join us in the developer-supported Stacklands Modding Discord server

This project was made with love for the Stacklands community 💖💜

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Stacklands

File & checksum

Filename
FontFixer-1.0.0.zip
File size
17.7 MiB