zEdit Patcher

by Hazado·v1.0·Updated 2020-07-15

Create decomposition recipes to recover materials from equipment.

Screenshots 1 screenshots

About this mod Machine translation

Create decomposition recipes to recover materials from equipment.

The zEdit Patcher will create decomposition recipes based on the following options.

Install:

Install in zEdit/modules

set up:

Returned crafting component - Default is 0.5 or half of the materials required to create the item

Allows decomposition of (enchantment/bloodline/dragon's blood/chitin/bone mold) items

Requires perks to break down items - if you don't have the required perks, the recipe is hidden

Steel Smith - Steel and Bonemeal

Dwarf Smith - Dwarf

Elf Smith - Moonstone and Calcium

Orc Smith-Orichalcum

Glass Smith-Malachite

Ebony Smith - Ebony and Starling

Dragon Armor - Dragon Bones and Dragon Scales

Advanced Armor-Corundum

Arcane Blacksmith - Enchant Items

Daedric Smithing - Items using Daedra Heart in recipes

Segmented Hidden Recipes - Recipes are hidden if you don't have the item in your inventory

Disintegration Recipes for Each Crafting Component - Create disassembly recipes for each material that comply with the "Return to Crafting Ingredients" setting

Custom Materials - Find additional items for crafting ingredients

Default materials are regular expressions and include ingot, scale, bone, chitin, blunt, leather, and leather

Custom Material Filter - Excludes materials listed here

Customized Workstation-Add Customized Workstation

Any item crafted using a custom crafting station will also use it to craft the item

The default crafting stations are CraftingSmithingForge, CraftingSmithingSkyforge and CraftingTanningRack

Ignored item recipes - items for which you do not want to create recipes

The default value is LeatherStrips

All custom fields are regular expressions. You can enter items with |. Either,

There are too many patches used in your load order to use this patch, please use the sseedit script below

zEdit UPF plugin loader generator

Looking for support for this patch or Legacy SSE mod guide?

Please visit our Inconsistencies - Widgit Labs

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This zEdit Patcher will create breakdown recipes based on the options below.

Installation:

Install this in zEdit/modules

Settings:

Crafting ingredient returned - Default is 0.5 or half the materials needed to create the item

Allow breaking down of (Enchanted/Daedric/Draconic/Chitin/Bonemold) items

Require perks to breakdown items - hides the recipes if you dont have the required perk

Steel Smithing - Steel and Bonemeal

Dwarven Smithing - Dwarven

Elven Smithing - Moonstone and Calcinium

Orcish Smithing - Orichalcum

Glass Smithing - Malachite

Ebony Smithing - Ebony and Stalhrim

Dragon Armor - Dragonbone and Dragonscale

Advanced Armors - Corundum

Arcane Blacksmith - Enchanted Items

Daedric Smithing - Items that use Daedra Heart in recipe

Breakdown Recipe Hidden - Hides recipe if you dont have the item in your inventory

Breakdown recipes for each crafting ingredient - Creates breakdown recipes for each item that has material that meets "Crafting Ingredients returned" setting

Custom Materials - Looks for additional items to use for crafting ingredients

Default materials are a regexp that includes ingot, scale, bone, chitin, stalhrim, leather, and hide

Custom Material Filter - Excludes materials listed here

Custom Crafting Station - Add custom crafting stations

Any items that use custom crafting station to craft will also use it to breakdown items

Default crafting stations are CraftingSmithingForge, CraftingSmithingSkyforge, and CraftingTanningRack

Ignored Item Recipes - Items that you dont want recipes created for

Default is LeatherStrips

All custom fields are Regular Expression. You can enter items with a | or,

Too many mods in your load order to use this patcher, use the sseedit script from below

zEdit UPF Plugin Loader Generator

Looking for support for this patcher or the Legacy SSE mod guide?

Please visit our discord - Widgit Labs

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
UPF细分食谱生成器zEdit Patcher
File size
3.1 KiB
SHA-256
31d3ccdc4b02366af0449a995b43e08a4a9141f26a87fe60bd56cd4973cc347c
Stored at
2026-10-07 18:16