Windhelm Bridge Plus

by Foxtrotter_13·v1.0·Updated 2020-08-11

Windhelm Bridge+ is a small overhaul module that adds windhelm bridges. This MOD includes: 3 new traders on the bridge. 1 new interior for merchants to live in. Path connecting the bridge to the pier. As well as some decorative additions to the bridge itself.

Screenshots 4 screenshots

About this mod Machine translation

Windhelm Bridge+ is a small overhaul module that adds windhelm bridges. This MOD includes: 3 new traders on the bridge. 1 new interior for merchants to live in. Path connecting the bridge to the pier. As well as some decorative additions to the bridge itself.

I've always found the bridge into Windhelm a bit boring so I decided to trim it a bit. Windhelm Bridge+ is designed to add to it rather than replace it. The mod is small and aims to look pretty vanilla in design.

There are three new suppliers. Told'fur Ironhand, a blacksmith originally from Whiterun. Shal'deer Potion Seller, an alchemist from Solstheim. Finally, Alla-Moore Tongue Tied, a Briton from High Rock, acquired quite useful hunting talents during her travels across Skyrim. Suppliers live inside B2DP, a warehouse called Doghouse.

The path from Bridge to Dock (B2DP) is well integrated into the terrain and is fully navigated.

This is only my second mod and I have a lot to learn. But I hope you'll enjoy it!

Known issues:

-Businessmen don't use doghouses, they stand on the bridge all the time. (I can't seem to figure this out, any help would be greatly appreciated)

  • Along B2DP, there is a place where NPCs can get stuck. I'm not sure why, the navmesh doesn't seem to be the issue here.

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I have always felt that the bridge entering Windhelm was a little lacklustre, so I decided to spruce it up a little. Windhelm Bridge + aims to add to the bridge rather then replace it. The mod is small, and is intended to look rather vanilla in design.

There are three new vendors; Told'fur Iron hands, a blacksmith originally hailing from Whiterun. Shal'deer Potion Seller, an alchemist from Solstheim. And lastly Alla-Moore Tongue Tied, A breton from high rock, who amongst her travels through Skyrim has picked up a rather useful talent of hunting. The vendors live in an interior along the B2DP, a warehouse known as the Doghouse.

The path from the bridge to the docks (B2DP) is blended into the terrain rather well, and is fully navmeshed.

This is only my second mod, i have alot to learn. But i hope ya'll enjoy!

KNOWN ISSUES:

-The Merchants don't use The Doghouse, they just kinda stand around the bridge all the time. (I can't seem to fix this, any help would be appreciated)

-Along the B2DP there is a spot where NPC's may get stuck. I'm not sure why, the navmesh does not seem to be the issue here.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Windhelm 桥 Plus
File size
142.0 KiB