Will-o-the-Wisp Sprites
Will-o-the-wisps and sprites are woodland nature spirits that resemble floating orbs of light. Voriplasm is an amorphous green non-sapient ooze. They take on the consistency of slime found mostly in swamps. Greedy, they are very acidic in nature and quickly engulf their victims.
Screenshots 8 screenshots
About this mod Machine translation
Will-o-the-wisps and sprites are woodland nature spirits that resemble floating orbs of light. Voriplasm is an amorphous green non-sapient ooze. They take on the consistency of slime found mostly in swamps. Greedy, they are very acidic in nature and quickly engulf their victims.
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First appearing on ESO, the Voriplasm is an amorphous, non-sapient ooze that inhabits the Black Swamp. They are green, have the consistency of slime, and are found mostly in swampy areas. Adventurers passing through the Black Marsh must be very cautious, as the land itself seems to want to kill them - and Voriplasm is no exception in every sense of the word. First, their physiology makes them easily mistaken for other substances, such as pond scum, unless a person pays enough attention. Despite appearances, they can move across the swamp at incredible speeds to outrun their prey. They are extremely acidic in nature but not toxic and will quickly engulf their victim. A medium-sized Voriplasm can get humans attacked and begin digestion there, using their own slimy bodies to keep you grounded and unable to get up. They can also spit acid.
When damaged, voriplams begin to undergo cell division, producing smaller voriplasms, which will also produce smaller voriplasms, which will produce other ones, in a process that can produce 6 or more voriplasms that are actually the same initial one. Sometimes destroying the main core is enough to destroy them, sometimes you need to destroy them.
When killed, it causes a slime explosion.
They are not native to Skyrim and may have arrived at the hands of Argon, perhaps the Nagas that appeared in the Dead Swamp many years ago (Naga are another mod of mine)
Will-o-the-wisps first appeared in TES 4, these mysterious creatures may be the spirits of nature. Most strange creatures resembling fairies, nymphs, etc. are the subject of many theories with no final conclusion as they are almost always very inaccessible and therefore too shy or dangerous to be studied more closely by scholars. These are cases where the little Wisps follow the Wispmothers and the Wispmothers themselves, for example, some speculate that the last ones are some kind of necromantic state, lichdom, falmer or ayleid, others suspect they are just a nature spirit like a spriggan, I personally believe this last one. Ice Wraiths are also in this category.
Will-o-the-wisps are very simple ghosts. They look like balls of light, sometimes so bright that they hurt your eyes, and other times so dim that you have to squint to see them. Although red has been reported, they usually have an orange glow.
They roam the forests on Tamriel, and in Skyrim they are primarily found in pine forests, but have also been reported in areas associated with natural forces, such as guarding special caves and shrines.
The light floating in the darkness may seem innocent, even friendly, but don't be fooled. These attractive lights are almost always dangerous. They lead visitors into dangerous lands, perhaps deep caves in swamps or caverns ruled by vicious branches.
During combat, they can create light around you, attracting victims, rendering them nearly blind, and absorbing their vitality and magic.
Elves are simply small and shy innocent natural air spirits, cousins of fairies, s, and others.
They usually fly in swarms in the forest and fly away when you get close. They do not represent danger.
- 3 new creatures -
Voriplasms
May I ask the neighbor, elf?
Elf
- New ingredients, behaviors, combat mechanics
author:
Mihail - models, textures, sounds, loot, effects,
animation, game implementation
Some assets used on this mod also belong to:
RustyShackeFord - He helped me
More information about Voriplasms
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Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.