Whiterun wall repair for noble skyrim vanilla and other textures
A simple mesh fix to remove the "melted" or "sagging" visual effect on interior walls of Whiterun when using Noble Skyrim or other retexture mods that make the issue visible.
Screenshots 2 screenshots
About this mod Machine translation
A simple mesh fix to remove the "melted" or "sagging" visual effect on interior walls of Whiterun when using Noble Skyrim or other retexture mods that make the issue visible.
describe:
This mod fixes a mesh issue with some interior walls in Whiterun that would cause Noble Skyrim's textures, as well as some other textures, to not apply correctly and look unusually droopy or melted. Most people probably first noticed this in Farengar's office, but there are many more walls affected by it.
The reason is the wrong UV map (which tells the mesh where the texture is). This is by no means the fault of the Noble Skyrim authors, but an ever-present vanilla grid issue. Vanilla textures are just not visible because they're more or less just a flat surface. Adding textures with lines or anything else that might show distortion (such as Noble Skyrim's plank texture) will make the problem obvious.
What this fix does is:
This fix simply replaces all meshes showing this issue with new meshes with corrected UV maps. This will allow each texture to be applied. It took me about an hour to find all the affected meshes and get them to my perfectionist satisfaction.
compatibility:
This mod should be compatible with everything that doesn't touch the same mesh.
The only mods I know of that also touch these meshes are Enhanced Lights and FX. But I kept all their changes so it should be compatible as well (you can use this fix without ELFX, although that won't cause any problems). Just load my mod after ELFX/let it overlay ELFX's mesh.
This mod is also safe to use if you don't use any retextures affected by this issue. It does improve the appearance of the vanilla, although I guess you really have to look for it to see the difference in the vanilla or vanilla-like texture.
Permissions:
Feel free to include these meshes in everything you want. No credit required.
I would also encourage the authors of Noble Skyrim or any other retexture mod to include these fixes in their next release.
——————————————————————————————
Description:
This mod fixes a problem with the meshes of some interior walls in Whiterun that would make Noble Skyrim's textures and maybe some other retextures not apply correctly and look strangely droopy or melting. Most people will have probably first noticed this in Farengar's office, but there are some more walls affected by it.
The reason for this was incorrect UV-mapping (the thing that tells the meshes where the textures go). This was in no way the fault of the author of Noble Skyrim, but instead a problem with the vanilla meshes that has always been there. It was just invisible with the vanilla textures, since those are more or less just a plain surface. Adding a texture with lines or any other thing that could show warping (like the wood plank textures of Noble Skyrim) would make this problem apparent.
What this fix does:
This fix simply replaces all the meshes that show this problem with new ones that have corrected UV-maps. This will make every texture apply as they should. It took me about an hour to find all affected meshes and get them to a point where my perfectionism was satisfied.
Compatibility:
This mod should be compatible with everything that doesn't touch the same meshes.
The only mod I know that also touches these meshes is Enhanced Lights and FX. But I carried over all their changes so that it should be compatible as well (you can use this fix without ELFX and it won't cause any problems though). Just load my mod after ELFX/let it override ELFX's meshes.
This mod is also safe to use if you don't use any retexture that is affected by this problem. It does improve the vanilla look, although I guess you would really have to look for it to see the difference in vanilla or vanilla-like textures.
Permissions:
Feel free to include these meshes in everything you want. No need for credit.
I'd also like to encourage the author of Noble Skyrim or any other retexture mod to include these fixes in their next release.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.