Whiterun Forest Borealis

by Megaloblast·v1.1·Updated 2019-09-26

This version (1.1) fixes all NULL reference bugs, XCLR, fixes NavMesh issues with Pelagia Farm and adds more compatibility (e.g. Elysium Estate)

Screenshots 1 screenshots

About this mod Machine translation

This version (1.1) fixes all NULL reference bugs, XCLR, fixes NavMesh issues with Pelagia Farm and adds more compatibility (e.g. Elysium Estate)

Basically, the "new" version of the Whiterun Forest Borealis-No LOD mod made by Megaloblast (uploaded by kojak747) is available here

Published with kindness from kojak747.

This version (1.1) fixes all NULL reference bugs, forwards XCLR region names from USSEP, and fixes Pelagia Farm's NavMesh issues.

This version is compatible with the following mods:

Men's boundaries are on the stock exchange

Mythical Tundra - Stonehenge and Mountain Top

ruins

Oblivion Gate remake

Alternate Beginning - Living Another Life - As far as I can tell, just clashes at Shoal's Rest Farm.

SkyBeRoads

Hold border banner

Clarax SSE

Elysium

Even if you don't use any of these mods, removed trees and bushes won't be a problem and won't leave huge gaps in the forest.

For those who don't use any of the above mods and are unhappy for some reason:

Use the original Whiterun Forest Borealis version found here.

If you need LODs, you'll need to use SSEdit/SSELODGen to generate the tree Lods and get the tree billboards from whatever tree mod you use.

Many thanks to ThatDirtyShisno for his work on compatibility and conflicts.

integral

This mod is built around the great forest of Whiterun Castle in Ro84. Grazie amico!

This mod includes a file containing Palerider's "Indistinguishable Vanilla Tree Billboard". Thanks!

Thanks to Reddit user Ichidh for the extensive beta testing and documentation!

Thanks to Daymarr and LordOfLA for the tests and screenshots!

You can view the original thread 10/2016 here

Permissions

You are free to use the resources in this mod as long as you share your mod with the same permissions

——————————————————————————————————————————————

Basically the "new" version of the Whiterun Forest Borealis - No LOD mod, made by Megaloblast ( uploaded by kojak747 ) already made available here

Published with kind permision from kojak747.

This version ( 1.1 ) has all the NULL reference errors fixed, XCLR region names from USSEP forwarded, and the NavMesh issue at Pelagia Farm fixed.

This version is compatible with the following mods:

Man Those Borders SSE

Mythical Tundra - Stonehenge and Hilltops

The Ruins

Oblivion Gates Remade

Alternate Start - Live Another Life - Just conflicts at Shoal's Rest Farm as far as I could see.

Skyrim Better Roads (SkyBeRoads)

Hold Border Banners

CLARALUX SSE

Elysium Estate

Even if you don't use any of these mods the deleted trees and shrubs will not be a problem or leave huge gaps in the forest.

For those that don't use ANY of the above mods and aren't comfortable with using it for some reason:

use the original Whiterun Forest Borealis version found here.

If you want LODs you will need to generate tree lods with SSEdit/SSELODGen and have tree billboards from whatever tree mod you use.

A huge thanks to ThatDirtyShisno for his work on compatibilities and conflicts.

Credits

This mod was built around Ro84's Great Forest of Whiterun Hold. Grazie amico!

This mod includes a file which incorporates Indistinguishable Vanilla Tree Billboards by Palerider. Thank you!

Thank you reddit user Ichidh for the extensive beta-testing and documentation!

Thank you Daymarr and LordOfLA for the testing and screenshots!

You can view the original threads here 10/2016

Permissions

You are free to use the resources in this mod so long as you share your mod with the same permissions

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Whiterun Forest Borealis-修复
File size
1.9 MiB