wetlands
Transforming much of the Hjaalmarch parade area into an immersive and claustrophobic flooded forest, especially around the movarth's lair and the nearby abandoned cabin.
Screenshots 8 screenshots
About this mod Machine translation
Transforming much of the Hjaalmarch parade area into an immersive and claustrophobic flooded forest, especially around the movarth's lair and the nearby abandoned cabin.
The swamps were an attempt to create an environment that I felt came from Skyrim, which is the deep, atmospheric undergrowth of woodland that you could get lost in and miss. This has mostly been implemented simply by adding plants (living and dead) and expanding the flora present in the game in the Hjaalmarch area outside of Morthal, an area that feels more closed and claustrophobic compared to the rest of Skyrim. This also adds many features to the area, including an abandoned village, caves and overgrown ruins as well as werewolves and other mischief. Oh, and maybe a few more missions. Having said all that, in my testing, fighting dragons in this area was very difficult to achieve, I understand why not to join the game in this environment xD but currently this mod only really changes one small area, so please give it a try! If anything, it adds to the immersive shelter where dragons can't catch you!
This mod is compatible with Skyrim flora overhaul and 3d trees, both look great! The new version also contains barrels and drawers from the old Hjaal, telling the story of what happened in the village
Acknowledgments: A huge thank you to Indoknight for porting this to SSE! Without him this wouldn't be possible!
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The Marshlands is an attempt at creating an environment which i felt was missing from skyrim, which is deep, atmospheric thickets of woodland which you can get lost in. This has been achieved mainly just by adding flora (living and dead) and enlarging flora already present in the game to the Hjaalmarch region outside Morthal, making this area feel much more closed and claustrophobic compared to the rest of skyrim. This also add many more features to the area including an abandoned village, caves and overgrown ruins as well as werewolves and other nasties. oh and probably a few quests. Saying all this, i realised during testing that fighting dragons in this area is very difficult, and i see why this environment was not added to the game xD but at the moment this mod really changes only a small area so please give it a try anyway! If anything it adds immersive shelter in which dragons cannot catch you!
This mod is compatible with Skyrim flora overhaul and 3d Trees, both of which look fantastic! the new version also contains barrels and drawers in the old Hjaal which narrated the story of what happened to the village
Credits:A huge thankyou to Indoknight for porting this over to SSE! Without him this would not be possible!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.