Ward Function Expansion - Continuous Magic - Patch
Adds switchable spell functionality for sustained magic to Master Ward from Wards Functionalities Extended
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About this mod Machine translation
Adds switchable spell functionality for sustained magic to Master Ward from Wards Functionalities Extended
The highest-level wards from Wards Functionalities Extended have the advantage of not becoming a distraction. This is already pretty fun, but if you're also using sustained magic to avoid having to constantly reformulate your defenses, you probably won't bother.
This is a small patch that adds ongoing magic functionality to Master Ward. It should work like any other ongoing magic spell, so recasting it when it's already active will remove your ward and refund the maintenance cost.
Note that just like an ongoing summoning spell, enough damage to the ward will dispel it as normal.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.