Vibrant Blood and Guts (WIP)

by Alex9ndre Hazado SOT Team·v1.0·Updated 2020-02-03

Vitality combat and damage variants. The biggest difference is that enemy NPCs can also be injured. Like the player, they can die from injuries and take damage.

Screenshots 2 screenshots

About this mod Machine translation

Vitality combat and damage variants. The biggest difference is that enemy NPCs can also be injured. Like the player, they can die from injuries and take damage.

Strong Blood and Guts - Fight and Damage

work in progress

A medium-heavy combat mode focused on stamina, damage, and more

Reaction combat. Makes combat more tactical and challenging. still

Fully customizable with the added MCM menu, which you can use to enable/disable/tweak most

Features you love. The setup is also less powerful, but has fewer options.

See the original mod page for details:

This variant of the Vigor mod looks like this:

  • Increase NPC damage
  • New feature: Add animations and related penalties simultaneously for players and national football teams based on injuries. In a real fight, a head injury would stagger the NPC, a leg injury might trip him up, and so on.
  • Increase the bleeding mechanism of players and NPCs. Watch NPCs literally bleed and puddle.
  • MCM menu is now merged into . Added additional MCM menu options, a toggle to display the Vitality message, and an additional slider to prevent NPCs from taking damage.

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Installation: See the post is sticky

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Vigor Blood and Guts - Combat and Injuries

Work in Progress

A moderate weight combat mod that focus on stamina, injuries and more

reactive combat. Making combat more tactical and challenging. Still

fully customizable with the added MCM menu that you can use to enable/ disable/ tweak most of the

features to your liking.  A lesser power is also granted for settings but has less options.

Please see original mod page for details at:

This variant of the Vigor mod differs as follows:

  • Adds back NPC injuries
  • New:  adds animations for both player and npcs depending on injury,  with related penalties.  As in a real fight, having a head injury will stagger npc, having a leg injury will likely trip him, etc.
  • Adds bleed out mechanics to both player and npcs.  Watch npcs literally bleed out in front of you as blood drips and puddles.
  • MCM menu now merged in.  Additional MCM menu options added, a toggle for Vigor messages and an additional slider for likelihood of NPC injuries.





Installation: see sticky in posts

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
活力血液和胆量(WIP)
File size
69.3 KiB