Verzus' Expansion Master Spell
Add spells to the master level list so that being a primary spell caster actually makes you feel like a master of magic.
Screenshots 8 screenshots
About this mod Machine translation
Add spells to the master level list so that being a primary spell caster actually makes you feel like a master of magic.
Verzus' Expansion Master Spell
Adds 15 new main-level spells that, unlike the ritual spells in the vanilla game, are actually usable and don't have crippling casting times. These spells will actually make you feel like a high-level mage. All spells are balanced so that they don't cause the overall game balance to get out of whack, and to make magic actually usable without having to exploit infinite dislocation.
new spells
Transformation
Psychokinesis: Allows you to grab items and actors and pull them towards you. Release launches them. The enemy is slowly crushed
When grabbed, take a small amount of damage.
call
Genesis: Fires small projectiles that detonate in a large explosion. Deals massive damage, enemies lose health on hit, armor and magic resist
few seconds
destruction
Blitz: A projectile projectile that explodes in a small radius on impact.
Flame Shroud: Covers yourself in fire, giving you plenty of resistance (vanilla hat, 80%)
All damage, but also damage to your health in your cast.
Hellfire: A gout capable of causing damage to enemies hit, while igniting ground on impact (floor, walls, ceilings) on fire,
Will also hurt the enemy
Crystal Spear: Icy projectiles that explode in a small radius on impact.
Frost Shroud: Wraps yourself in frost, giving you massive resistance (vanilla cap, 80%) to all damage, while also damaging your stamina while casting.
Crystallization: The coldness of the explosion damages enemies and also freezes terrain (ground, walls, ceilings), which also damages enemies
Plasma Flash: Lightning explodes in a small radius on impact.
Lightning Shroud: Cover yourself with lightning, giving you enough resistance (vanilla hat, 80%) to all damage, but also damages your magic
And your casting.
Destruction: Lightning can cause damage to enemies struck and can also charge terrain (ground, walls, ceilings)
Will also hurt the enemy
illusion
Prisim: Makes the caster invisible, you can remain invisible as long as you have the caster
Mana maintenance
recover
Incandescence: Heals the caster when the spell is cast.
Aegis: A ward that gives you a lot of damage and magic resistance.
Siphon: Slowly absorbs the target's health, stamina, and magic.
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Verzus' Expanded Master Spells
Adds 15 new master-level spells that, unlike the ritual spells in the vanilla game, are actually usable and don't have a crippling amount of cast time. These spells will actually make you feel like a master-level mage. All the spells have been balanced so that they don't cause the entire game balance out of whack and makes magic actually usable without having to exploit infinite stagger.
New Spells
Alteration
Psychokinesis: Allows you to grab items and actors and pull them towards you. Release to launch them away. Enemies are slowly crushed
while grabbed, taking a small amount of damage.
Conjuration
Genesis: Launches small projectile, detonating in a large explosion. Deals a massive amount of damage and enemies hit loses health, armor, and magic resist
for a few seconds.
Destruction
Blitz: A fire projectile that explodes in a small radius on impact.
Flame Shroud: Shrouds yourself in fire, gives you massive amount resistant (the vanilla cap, 80%) to
all damage, but also damaging your health while your casting.
Inferno: A gout of fire that damages enemies hit, also ignites the terrain hit (ground, walls, ceilings) on fire,
also which also damages enemies
Crystal Lance: A icy projectile explodes in a small radius on impact.
Frost Shroud: Shrouds yourself in frost, gives you massive amount resistant (the vanilla cap, 80%) to all damage, but also damaging your stamina while your casting.
Crystallize: A blast of cold that damages enemies hit, also freezes the terrain hit (ground, walls, ceilings), which also damages enemies
Pl …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.