Vampire Royal Armor Replaces HDT Cape
Female version only. Enable physics on the capes of the Vampire Royal Armor. CBBE only. Replaces only the grid file. Use any texture mod.
Screenshots 2 screenshots
About this mod Machine translation
Female version only. Enable physics on the capes of the Vampire Royal Armor. CBBE only. Replaces only the grid file. Use any texture mod.
After many iterations of applying physics to the cape, I was finally able to make it somewhat satisfying.
Since I'm not an expert on this, there may be some issues that I don't see, or that may not be to some people's liking.
armor:
Use body slot 32 and cape slot 46.
This mod replaces the female Vampire Royal Armor by replacing the mesh files, so is expected to be incompatible with mods that replace them. Although, it should be compatible with retexture mods that don't touch mesh files.
Includes BodySlide files. Use BodySlide to build the body shape you love.
Notice:
When building with BodySlide Studio, use the AltairVampireRoyalHDTSMP project from the Rig/Body drop-down menu in BodySlide Studio.
It only affects the female version.
If you have any issues with this, or you want to revert to the non-physical version, you can use the CBBE Dawnguard/Vampire Robe item in the Gear/Body drop-down menu.
CBBE SMP is not required:
The costume does not contain any physical features (skirt and other usual places). Only physics applies to Cape.
question:
-The cloak sometimes crosses the body. -I tried my best to reduce this problem.
-Does not contain collision bodies. So expect more cuts.
- Sometimes the capes look like they are overlapping. -This problem may be related to my installation or it may be related to all problems, because I tested other Cape Mods and sometimes they have the same behavior.
Tools Used (Points!):
SSEEdit or xEdit (I'm using an older version downloaded on December 21, 2016)
NifSkope (github) (latest version)
BodySlide and Outfit Studio by Ousnius and Caliente (5.0.5)
Sorry the description is incorrect and the grammar is wrong. If I missed something about points or permissions, please let me know!
————————————————————————————————
After many iterations of applying physics on the cape, I'm finally able to make it somewhat satisfying.
As I'm not a professional in this stuff, there might be some issues I did not see or it may not be to the liking of some people.
Armor:
Uses body slot 32 and cape slot 46.
This mod replaces Vampire Royal Armor for women by replacing the mesh files so this is expected to be incompatible with mods that replace them. Although, it should be compatible with re-texture mods that do not touch mesh files.
BodySlide files are included. Build using BodySlide to your preferred body shape.
Note:
When building with BodySlide Studio, please use AltairVampireRoyalHDTSMP item from Outfit/Body drop-down in BodySlide Studio.
It will affect only female version.
If you encounter any issue with this or you may want to revert to non physics version, than use CBBE Dawnguard/Vampire Robes item from Outfit/Body drop-down.
Does Not Require CBBE SMP:
The outfit does not contain any physics (skirt and other usual places). Only physics is applied to cape.
Issues:
- Cape clips through the body sometimes. - I tried to reduce this problem as much as I could.
- Does not contain collision body. So clipping is expected more.
- Sometimes the cape appears to be like its overlapping itself. - Either this problem is with my installation or it is with all because I tested other cape mods and they sometime have the same behavior.
Tools Used (Credits to them!):
SSEEdit or xEdit (I'm using an older version that I downloaded on 21 Dec 2016)
NifSkope (github) (latest version)
BodySlide and Outfit Studio by Ousnius and Caliente (5.0.5)
Sorry for the bad description and any grammar mistakes. If I have missed something related to crediting or permissions, please let me know!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.