vampire..
A vampire overhaul designed to stack with other vampire overhauls. Adds 13 perks in a brand new revitalization tree, 7 vampire levels, each adding their own new abilities, vampire alternatives such as becoming a Kresnik or Dampil, and an optional overhaul of Skyrim's traditional vampire strains.
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About this mod Machine translation
A vampire overhaul designed to stack with other vampire overhauls. Adds 13 perks in a brand new revitalization tree, 7 vampire levels, each adding their own new abilities, vampire alternatives such as becoming a Kresnik or Dampil, and an optional overhaul of Skyrim's traditional vampire strains.
2289/5000Features
This mod is designed to add depth to vampires without filling up the character's ability list. Mainly using new power sources that can be activated without equipment.
It also adds some options for normal vampires; such as Kresniks, natural predators of vampires, and Dhampirism, which allows you to gain vampire perks without becoming a vampire.
This mod can be used with other vampire overhauls, and the Vampyrium Configuration Book can be used to switch between the Volkihar vampire strain and traditional strains/other mod versions of my mod.
All features marked * are only available for Vampyrium vampires
13 new vampire perks can be unlocked by meditating on an effective coffin where you can rest. Bonus points are earned by feeding
Vampire levels are unlocked every 5 levels since you became a vampire by resting on a valid coffin, each one adding a new vampire ability
Infect others with vampires. Unlocked at level 1
Make people your slaves. Unlocked at level 4
Vampires can craft blood potions on the cooking pot
*Vampires can secretly feed and feed on the dead
*Vampires burn in the sun
- Volkihar Strain's ability-based abilities
vampire turns to ashes
A new breed of vampire, Kresnik, feeds on other vampires. To be part of Kresnik's outfit for the trip to Fort Dawnguard, in one of the staircase cases there is a hatch in the ground that leads to the Fort Dawnguard basement. Go all the way through the basement of the main cave room hut and there's a potion that will turn you into Kresnik
Become a Dhampir. After being cured by a vampire, you will still be able to unlock vampire perks, but you will not gain vampire levels or any of the normal vampire passive skills
compatibility
Tested and worked with: VanTal, Better Vampires, Sacrosanct, Curse of the Vampire and Sanguinair Vampire
In theory it should work with any other vampire overhaul, but these are the ones I've tested.
This mod makes very small changes to the "Player" actor and may not be compatible with other mods that also make changes to this actor
Loading order
Place before/above other vampire inspections so anything can be overridden if needed.
credit
Chesko - for revitalizing art planes, revitalizing stars and revitalizing row resources.
Proverbs15Thirty-Bat form perk.
Suggestions welcome!
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FEATURES
This mod was designed to add depth to vampires, while also not filling up your character's powers list. using mainly new powers that can be activated without having to be equiped.
It also adds some alternatives to normal vampirism; such as Kresniks, vampires natural predators, as well as Dhampirism, allowing you to gain vampire perks while not being a vampire.
This mod is stackable with other vampire overhauls, use the Vampyrium Configuration Book to switch between my mod's Volkihar vampirism strain and the traditional strain/some other mods version of it.
Any features marked with * only work for Vampyrium vampires
13 new vampire perks that are unlocked by meditating at valid coffins you can rest at. Perk points are earned by feeding
Vampire ranks that are unlocked after every 5 levels since you became a vampire by resting at a valid coffin each adding a new vampiric ability
Infect others with vampirism. Unlocked at Rank 1
Make people your thralls. Unlocked at Rank 4
Vampires can craft blood potions at a cooking pot
*Vampires can sneak feed and feed on the dead
*Vampires burn in the sunlight
*Lore based abilities for the Volkihar strain
Vampires turn to ash
New strain of vampirism, the Kresnik, vampires that feed on other vampires. to become a Kresnik head into Fort Dawnguard, at one of the stair cases there's a …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.