Unofficial Creators Club Update - Mudcrab Dwarf Armor

by Joseph Russell·v1.1.1·Updated 2019-07-19

A small patch to prevent the mission "My Pet Mudcrab" from starting immediately after you load the game, instead of starting the mission when you read the letter delivered by the courier after gaining Calcelmo's trust.

Screenshots 1 screenshots

About this mod Machine translation

A small patch to prevent the mission "My Pet Mudcrab" from starting immediately after you load the game, instead of starting the mission when you read the letter delivered by the courier after gaining Calcelmo's trust.

Unofficial Creators Club Update - Mudcrab Dwarf Armor

Also available on Bethesda.net! [PC] [XB1] [PS4]

Here we go again! Finish what we did ten years ago! It seems the folks at Bethesda disagree with my feeling that hitting players with ten different missions when starting a new character is a terrible idea. So I'm working on fixing it again for the new December Creation Club content, along with any other bugfixes and improvements I deem necessary.

After installing this add-on, "My Pet Mudcrab" will no longer launch whenever you load the game. Instead, when you complete "Nimhe, Poisoned One" for Calcelmo and thus gain his trust, a "Notice of Sale" will be sent to you via courier. Reading it will start the mission. After that, everything will continue as normal. Additionally, Mud is now actually useful. He can attack and be attacked (he's essential, so he won't die). Keep in mind, he's a Mud, so won't stand much of a chance against Alduin. Additionally, I've increased his carry weight from 20 to 150 so he can hold more heavy helmets for you.

I will update this mod as I find further issues and/or areas for improvement in the Dwarven Armored Mudcrab files. If you find anything you'd like me to change or have any suggestions, please let me know in the comments and bug reporting sections!

Note that this only works if you load a save that does not have Mudcrab installed. If you have - even if you never pass through Helgen - the courier will still appear immediately regardless of whether you've encountered Kelsemer or not. The only way to ensure that the courier only arrives after defeating Nimhe is to install this patch instead of a previously unseen "Dwarven Armored Mudcrab" rescue!

Got all the content for the December Creative Club? Once I believe I've identified all the bugs in the various files, I'll post an All-In-One Patch for December's content.

Require

"Dwarf Armor Mudcrab" from Creation Club

give up

I am not the original author of the Creation Club files this patch relies on. This patch is not supported in any way, shape, or form by the original author, and it is a standalone mod with its own responsibilities and flaws.

Install

Make sure you download and install Dwarven Armored Mudcrab from Creation Club.

Download and install the patch, preferably using NMM or MO. If you want to do it manually, it should be as simple as dragging and dropping the .esp and script files into the "data" folder.

enjoy your meal!

uninstall

Uninstall the patch using the mod manager, or delete the .esp and script files from the "data" folder. This should safely revert any of my changes to vanilla. However, as a rule, Skyrim does not support uninstalling mods during playback, a practice that should be approached with caution.

other things i do

Similar unofficial Creators Club updates for Lord's Mail and October Creators Club content.

v2.0 and v2.1 updates for House Dres and Sulfur and Fire (including writing, voice acting and prequel short stories).

Unofficial Mihail Monsters and Animals Patches - A set of patches to enhance and fix bugs in Mihailmods' creature models.

Joseph Russell's Writing Patches - A set of patches similar to these that focus on improving writing in popular mods.

Unofficial Darkend Writing Patch - Patch that fixes JKrojmal's Darkend writing issues.

Beyond Skyrim - Bruma Moonpath to Elsweyr Synergy Patch - Moved MtE's Khajiit Caravan to Bruma's southernmost village.

Moon and Star WARZONES - Assault Assault Compatibility Patch - Install MAS'Kagrenar using WZ:AA.

BEYOND SKYRIM - Bruma WARZONES - Assault Compatibility Patch - Installing Beyond Skyrim's Boundary Gates using WZ:AA.

Moonpath to Elsweyr Carriage and Ferry Travel overhaul compatibility patch - prevents these mods' carriages fro …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
非官方创作俱乐部更新 - 矮人装甲Mudcrab
File size
5.8 KiB
SHA-256
368712d7970c20e6f8dfbf2320963cd23a00e4d4ad163ae872e3f3a046a12646
Stored at
2026-10-09 06:18