Unofficial compatibility patch for realistic lighting overhaul

by Aerathmir·v1.0·Updated 2019-11-30

Patch to resolve conflicts between Realistic Lighting Overhaul and other mods

Screenshots 3 screenshots

About this mod Machine translation

Patch to resolve conflicts between Realistic Lighting Overhaul and other mods

Require

Realistic Lighting Overhaul:

Enhanced SSE for palaces and castles (optional):

Dawn of Skyrim (Director's Cut) for SSE (optional):

***Please remember to support the above mod authors and thank them for their work.

describe

These patches resolve conflicts between Realistic Lighting Overhaul and other mods. It works by disabling objects added by RLO to prevent overlapping objects or reducing the total number of active lights, thus preventing flickering errors.

I can't guarantee that this will completely remove all flickering (it depends a lot on what other mods you're using and what options you choose). However, this should resolve the most obvious conflicts. Since these patches only remove content from the RLO and don't actually require other mods, these patches may also work with other mods not listed if the objects placed by these mods occupy the same cells.

Palace and Castle Enhancement Patch

Warning: If you load the item out of order (missing walls, etc.), strange things may happen.

Loading order:

1)RLO-Interiors.esp

  • Palace castle enhancement.esp
  • Patch-RLO-Palaces Castles Enhanced.esp

dawn of skyrim patch

Loading order:

1)RLO-Exteriors.esp

  • BruceSkyrim.esp
  • Patch-RLO-Blues Skyrim.esp

Also recommended

Unimportant object remover:

(Avoiding the heavy cropping of Dawn of Skyrim)

Different interiors:

(No serious compatibility issues with RLO)

Guard Overhaul - New Armor and Weapons: http://www.skyrim/mods/83314/?

(The only reason I mention this is because it's in my screenshot so I thought someone might ask)

Points/Permissions

sydney666-Realistic Lighting Overhaul SSE

SetteLisette - palaces and castles enhanced SSE

Dawn of the Sky (Director's Cut) by BluePianoTwo-SSE

Allow distribution of patches received from sydney666.

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Requirements

Realistic Lighting Overhaul:

Palaces and Castles Enhanced SSE (optional):

Dawn of Skyrim (Director's Cut) for SSE (optional):

***Please remember to endorse the above mod authors and thank them for their work.

Description

These are patches to resolve conflicts between Realistic Lighting Overhaul and other mods. It works by disabling objects added by RLO in order to either prevent overlapping objects, or to reduce the total number of active lights so that the flickering bug is prevented.

I cannot promise that this will completely remove all flickering (that is highly dependent of which other mods you are using, and which options you have chosen). However, this should solve the most noticeable conflicts. Because these patches only remove things from RLO and don't actually require the other mods, it is possible the patches might also work with different mods not listed if the objects placed by those mods occupy the same cells.

Palaces and Castles Enhanced Patch

Warning: Strange things may happen if you load this one out of order (missing walls, etc.).

Load Order:

  • RLO - Interiors.esp
  • Palaces Castles Enhanced.esp
  • Patch - RLO - Palaces Castles Enhanced.esp

Dawn of Skyrim Patch

Load Order:

  • RLO - Exteriors.esp
  • Blues Skyrim.esp
  • Patch - RLO - Blues Skyrim.esp

Also Recommended

Insignificant Object Remover:

(prevents a lot of clipping with Dawn of Skyrim)

Distinct Interiors:

(has no serious compatibility problems with RLO)

Guards Overhaul - New Armors and Weapons:

(the only reason I mention this is because it's in my screenshot, so I figured someone might ask)

Credits / Permissions

sydney666 - Realistic Lighting Overhaul SSE

SetteLisette - Palaces and Castles Enhanced SSE

BluePianoTwo - Dawn of Skyrim (Director's Cut) for SSE

Permission to post patches received from sydney666.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
非正式的兼容性修补程序,可进行现实的照明大修
File size
20.1 KiB