Unlock the core presets for Capture Experience Orchestrator

by TmaxInSkyrim·v0.8·Updated 2019-11-04

Hardcore Ordinator (Enai mods) powered Uncapper and Experience presets reduce DPS, balance gameplay, enhance the endgame, encourage stat investment, validate alternative builds, and more.

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About this mod Machine translation

Hardcore Ordinator (Enai mods) powered Uncapper and Experience presets reduce DPS, balance gameplay, enhance the endgame, encourage stat investment, validate alternative builds, and more.

New Mod released!

warrior poet power

The opener and experience presets are designed to complement most of Enai's game overhauls and some other typically hardcore modes like Revenge of the Enemy SE.

Simple but effective. Hard but balanced. If not, see my module list below.

Please note the requirements changes in V0.8

V0.7 and V0.6 are designed for non-experience users and non-SKSE users.

At the same time, there is also the freedom to provide feedback on balance and functionality.

suggestion

To reduce the initial experience through experience, you can try this mode.

Require

SKSE

Skyrim Skills Cassent

experience

NMM installation

Just after activation in your NMM:

  • Activate the original machine and experience
  • Play the game at least once
  • Activate my mod to override the ini settings in the above two mods.

Manual installation

Simply override:

Data\SKSE\Plugins\SkyrimUncapper.ini

Data\SKSE\Plugins\Experience.ini

Mod List for July 30, 2018

Spoilers:

show

Character level hat

150

It gives you a total attribute value of 1043, which in a vanilla game would give you a level score of 104.

Even with high level enemies and Revenge of Enemies, you can only get most bosses around 70~80 LVL.

Therefore, you will still be crushed at LVL 150. (I think Tank and Janissa were crushed around LVL 50)

Level progression has been rescaled for ESO, significantly slowing down mid/late game play. So, it almost requires you to complete half of the exploration mod there to reach this level.

exp gain

The EXP system is very similar to ESO. You can gain experience from skills, tasks, clearing, exploring, killing, recycling (see module list) and more. All activities contribute equally to your character level.

EXP gain rate is much lower than vanilla. You have reduced the mission experience to 50% to 75% of the original experience. This is to reduce initial Exp utilization with alternative launches and quests such as Thieves Guild. If I didn't, you would quickly reach the high level to enjoy this intermediate content. This would be quite uneven and blatantly exploitative.

Skill progression is much slower, between 30% and 70% (average 40%). It's balanced with exploration and discovery. Therefore, exploration and discovery are currently one of the main sources of EXP income. For example, at level 50, your main skill will be 60-80 (increased from mods), while other frequently used skills will be around 40-50. In vanilla, it's easy to see many of the highest skills being at lvl 50.

I'm not reducing the experience gained from clearing and exploring because mods like Darkness (and many dungeon mods) don't offer any quests.

Each NPC gains an average of 2x buff from kills (if you use these enemy overhauls, NPC LVL dependent). You can still get over 30 for NPCs that are much taller than you. Big bosses like Miraak do provide additional EXP (provided by experience)

extra gain

Players will not receive additional rewards after lvl 80. So, you get a total of 79 perks. Trust me, this is enough to build an OP. In addition, attribute points can still be obtained after lvl 80. You are still getting stronger. Getting too many perks will just make you fill every perk in a tree. Here, like Inquisition in Age of Dragons, ESO and many RPGs, you are allowed to make choices, take flight, sacrifice. It allows you to be strategic rather than mindlessly filling in the blanks like a preschooler does. Just like the coordinator, this mode is designed to give you a rewarding, yet balanced experience.

Since I tested different builds, from the coordinator, 60 extra is enough to get you going. 79 perks should literally be enough for you to get a pretty powerful build regardless of your mode list. Unless... you're actually playing a game. I can't help you solve this problem.

If you really …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
打开封盖体验协调器的核心预设
File size
2.9 KiB
SHA-256
612726a10ce5b89cd3ccd70f44e0b60ab7de47db29ac4d4188de80aa0b0bd19a
Stored at
2026-10-08 00:13