Unique armor crafting

by Spandrel·v1.3·Updated 2020-03-31

Unique enchanted versions of armor and weapon sets can be crafted after completing relevant quests and/or understanding the required forge park.

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About this mod Machine translation

Unique enchanted versions of armor and weapon sets can be crafted after completing relevant quests and/or understanding the required forge park.

3474/5000 Unenchanted versions of unique armor and weapons can be crafted after completing the relevant quests and/or knowing the required forge park:

Hidden: Skaal (New Source for Stahlrim)

Leather: Blackguard (paid in full), Dark Brotherhood (with friends like this), Thiefs Guild Leader (under new management)

Elf PERK: Ancient Falmer (Touching Sky)

Advanced Armor Perks: Nightingale (Restored Trinity), Blade (Alduin's Walls), Savior's Hide (Moonlight), Silver Weapon

Steel Structure: Wolf Armor (Fire Weapon), Akaviri Weapon (Alduin's Wall)

Ebony PERK: Ebony Mail (Boethiah's Call), Nightingale Weapons (Restore the Trinity), Rueful Ax (Daedra's Best Friend)

DAEDRIC PERK: Dawnbreaker (Breaking of Dawn), Melenice's Razor (That Part of the Past)

DRAGON PERK: Iron-blooded Crown (Iron-blooded Crown, left and right)

These appear in the forge menu under their respective ingot type or the MISC that does not exist.

Revised Advanced Armor perks to allow for dual improvements to Nightingale's Armor, Silver Weapons, Thieves Guild Leader, Dark Brotherhood, and Blades.

Once your Lockpicking skill reaches 25, you can craft a lock. One iron ingot can be used to make four locks, resulting in a slim profit compared to just selling the iron ingot. Small circle values ​​have been adjusted to be more valuable than their component parts. These small circles can all be crafted from the very beginning in the forged jewelry menu category.

Craftable weapons are limited to the akaviri katana and dai katana, silver swords and longswords, enchanted nightingale blades and bows, and replicas of the Dawnbreaker, the Vicious Axe, and Mehrunes' Razor. Nightingale blade replica serves as a dagger with greater reach (backstab bonus). Akaviri weapons deal the same damage as dwarven weapons, but are slightly faster than similar weapons. The Dawnbreaker's base stats remain unchanged from the original sword, but has a silver weapon script that increases damage against undead. A copy of the Rueful Ax has the same speed as other battle axes (and is therefore faster than the original enchanted version).

Any questions: First make sure you have completed the quest and have the Smithy perk required for the item you want to craft. Then please leave a bug report. I've tested a lot of them myself, but there are a lot of new recipes out there.

Clash: The armor and weapons that can be crafted with this mod are primarily new enchanted versions of original game items, or new recipes used to create existing items. Minor modifications to the original armor and weapons are limited to keyword additions (for better menu sorting) and minor tweaks to stats. Placing it in the load order before an armor overhaul can result in at most the following: minor item edits will not be apparent in your mod, and advanced armor perks will not double improve the items listed above if overridden by other mods. If the recipe/tempered item's ID is not changed, they will function as expected.

This mod has a small vanilla footprint. See image edited by CK - existing resources highlighted with arrows. Please note that the "No Footprint" version does not modify any existing resources, does not edit the keywords for Imperial Armor or Plate Armor for better classification, does not include Lock Pickaxe or Small Circle recipes, and does not modify the "Advanced Armor" perk (which means no double improvements to the armor mentioned above, unless you use another mod that allows it). ——————————————————————————————————————————————————————————

Allows crafting of unenchanted versions of unique armor and weapons after relevant quests are completed and/or the required smithing park is learned:

HIDE: Skaal (A New Source of Stahlrim)

LEATHER: Blackguard (Paid in Full), Dark Brotherhood (With Friends Like These), Thieves Guild Leader (Under New Management)

ELVEN PERK: A …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
独特的盔甲制作
File size
9.2 KiB
SHA-256
b5c40bd967c3c4585c8ddfc8a4d75a1dcb39943387f306a90ad684a769855982
Stored at
2026-10-10 06:00