Torch Key
This mod provides a hotkey for torch handling such as equipping, unarming and placing the torch on the ground.
Screenshots 1 screenshots
About this mod Machine translation
This mod provides a hotkey for torch handling such as equipping, unarming and placing the torch on the ground.
What this mod does:
This mod provides multi-function hotkeys for easy operation of the cutting torch. (default key = Y)
If you have a torch in your inventory, this hotkey will equip a torch (unless certain conditions are met). If clicked again, the flashlight will not be equipped to your inventory. If you have a torch equipped, you can double-click the hotkey to place the torch in front of you. If any of the above operations cannot continue, the mod will alert you.
Require:
Skyrim SE 1.5.50 (not tested on previous versions)
SKSE 2.0.8 (not tested on previous versions)
Install:
Install using the mod manager or extract the contents of the "00 Core" folder into Skyrim's Data folder.
This mod works right out of the box upon installation and does not require the following customizations to enable the functionality of this mod.
Incompatibility:
The only conflicts this mod might have are mods that do the exact same thing, like Simple DLT, SM Drop Torch, Torch Hotkey... or mods that deal with gear functionality, like gear overhauls. If you find other conflicting mods, please report them here.
custom made:
For version 1.01 of this mod, you can customize 5 features by editing the corresponding global variables in the mod plugin.
TKAutoHandle: Enable autowiring and discarding of torches (default = 1)
TKEnableMessages: Enable player notifications when processing fails (default = 1)
TKDropEquipped: Deactivate the torch when no torch is equipped (default = 1)
TKMappedKeyCode: DXScanCodes of the assigned torch hotkey (Y key default = 21)
TKPersonalMessages: Player notifications for this mod will be in first person (default = 0)
If you don't know how to make these changes, follow this link to learn about TES5Edit.
Frequently Asked Questions:
What is the difference between Simple Drop Lit Torch?
This is almost the same as the mod without MCM. Starting with version 1.01, the script keeps track of the last equipped weapon or spell and equips the torch if it is not equipped. It also recognizes when mining, smelting, forging, sitting, or other animations are performed to re-equip the torch. Introduced global variables to allow mod customization from plugins. Very minor optimizations done to reduce script load. Added a failure message to alert players if they cannot drop or equip the flashlight. Players have limited torch handling while swimming. Added torch ignition when dropped on an oil puddle. There are more variations, but not enough to name here. Internationalize the mod using SKSE.
What is the future of this mod?
Depends on your requirements. If there are enough requests to make an MCM for this mod, this mod will evolve into another mod called "Simple Hotkeys", providing the functionality of Torch Key, Whistle Key, and Dual Parry Key. If not, then you will see these keys available as separate mods.
How can I help develop this mod?
Although this mod has just been released, it is somewhat in the final stages of development. You can do this by suggesting new things to implement for this mod, by reading the description page, my posts or in-game messages and suggesting revisions, as you may have noticed that I am not a native English speaker and there are a lot of errors in these texts.
You can also provide translations for this mod by following the instructions on the translation topic.
Thank you so much:
Snotgurg>Original author of this mod
Thurderan>Author of Torchlight Oil
Bethesda>For making such a great game
SKSE> Change the impossible when it comes to scripting.
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What this mod does:
This mod provides a multi-function hotkey for easier torch handling. (default key = Y)
If you have a torch in your inventory tapping this hotkey will equip a torch (unless certain conditions are met). If you tap again the torch will be unequipped back to your inventory. If you h …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.