TK HitStop SE

by tktk·v1.48·Updated 2019-04-10

Added "click stops" (tiny pauses) as well as camera shake and blur effects when the player hits an actor or object. This makes the weapon strike feel more solid and improves the feel of the actual hit.

Screenshots 3 screenshots

About this mod Machine translation

Added "click stops" (tiny pauses) as well as camera shake and blur effects when the player hits an actor or object. This makes the weapon strike feel more solid and improves the feel of the actual hit.

Japanese explanationはこちら

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feature

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Added "click stops" (tiny pauses) as well as camera shake and blur effects when the player hits an actor or object. This makes the weapon strike feel more solid and improves the feel of the actual hit.

You can customize settings in MCM.

You can customize each value of "actor" or "object" independently (as shown below).

TK HitStop applies the following effects when attacking:

Hit Stop: Simulates a pause in player and enemy movement. Default value: 0.08 seconds.

PowerAttack Time: Adds extra time for hit stops, camera shake, and controller vibration when under attack power. Default value: 0.08 seconds.

Blur Effect: Applies a radial blur to the player's camera. Default value: 1.0.

Shake camera: Shake the player's camera. Default value: 1.0.

Shake Controller: Vibration Controller. Default value: off.

HitBlocked: Toggle this option to apply effects when a player's attack is blocked. default value:

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Require

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Skyrim 1.5.73

SKSE 2.0.15

SkyUI 5.2SE

You can use it even if Skyrim SE has been updated.

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Install

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If you don't have SKSE installed, install it.

Download "Download with Manager".

Install in your mod manager.

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uninstall

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First use the in-game Mod Configuration menu to deactivate the mod in the game before deleting it.

Then save, exit the game and uninstall in your mod manager.

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Known issues/bugs

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If this mod doesn't work properly, save your game and reload it.

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compatibility

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TK HitStop should be compatible with all other mods.

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translate

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I was wondering if you could translate the English text of MCM into your language. Anyone can edit Google Spreadsheets.

Thank you for your help.

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special thanks

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AltheaR

Bechamimi

Himika

Towawot

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Japanese explanationはこちら

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Features

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When the player hits an actor or an object, a “hit-stop” (a tiny pause) is added along with camera shake and blur effects. This makes weapon strikes feel more solid and heightens the sense that a hit has actually been made.

You can customize settings in MCM.

You can customize each value, of “actor” or “object” independently (read below).

TK HitStop applies the following effects when attacking:

Hit Stop: Simulates a pause in the movement of the player and the enemy. Default: 0.08 seconds.

PowerAttack Time: Adds additional time to the hit stop, camera shake, and controller vibration when hit by a power attack. Default: 0.08 seconds.

Blur Effect: Applies radial blur to the player’s camera. Default: 1.0.

Shake Camera: Shakes the player’s camera. Default: 1.0.

Shake Control …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
TK HitStop SE
File size
133.0 KiB