TK Dodge SE
This mod adds dodge animations using keystrokes when the player draws weapons, spells, staff, and unarmed.
Screenshots 2 screenshots
About this mod Machine translation
This mod adds dodge animations using keystrokes when the player draws weapons, spells, staff, and unarmed.
Keep waiting! Porting to SE is not easy. I couldn't live without the collaboration between Fore and towawot. Thanks.
describe
This mod adds dodge animations using keystrokes when the player draws weapons, spells, staff, and unarmed.
Dodge uses
keyboard:
Arrow keys (W, A, S, D) + slowdown key (default: left Alt key)
or
Double click the arrow keys
Gamepad:
Analog stick + dodge button (default: LB)
or
Dual tilt analog sticks (example: tilt left -> neutral position -> tilt left = tilt left)
Press briefly (quickly press and release the button) or tap forward twice.
It can be changed to front orientation + dimmer key in MCM.
feature
Quick response.
Evasion is enabled when the player equips spells and staff.
Players have a period of invincibility at the start of dodge.
Dodge can cancel the attack and block.
Enable double click.
Enable settings in MCM.
Stable at light load.
Install
Required for Skyrim 1.5.62+
Requires SKSE 2.0.11+
Required SkyUI 5.2SE
If you do not install SKSE,
Move the "skse64_1_5_50.dll", "skse_loader64.exe", "skse64_steam_loader.dll" and "data" folders to your Skyrim installation folder.
(<Steam installation folder>\Steam\steamapps\common\skyrimspecialedition\)
- Install and activate TKDodge.esp using your mod manager.
- If the player can dodge but stay put and use a virtual mod management tool such as Mod Organizar, place the file directly in Skylim's Data folder.
Use with FNIS
This mod works without FNIS but requires a patch if used with FNIS.
- Download FNIS 7.1+.
- Run "Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe".
- Check "TK Dodge/Ultimate Combat" by tktk1 from the patch list at the bottom.
- Press "Update FNIS Behavior".
- Wait until the installation is complete.
uninstall
Open a console command window.
Enter the following:
StopQuest aaaTKDodgeQuest
Save and close Skyrim, then delete the file in the mod manager.
configuration
If SkyUI 5.2SE is installed, there will be a Dodge Mod menu in the Mod configuration menu of SkyUI with a variety of options.
Control settings
- input method
Select an action to use dodge.
Keyboard: dodgekey + directionalkey.
GamePad: dodgebutton + direction.
Simple: Press the dodge button to dodge and retreat.
- DodgeKey
Press the selected key to dodge. (Default: Keyboard: left-alt or XBox Controller: LB)
- Double click to enter
Set whether to accept input by double-clicking.
- Select an action to use forward double-click.
Do nothing: close
Dodge Roll: Dodge Vol.
sprint: sprint
Other settings
- StaminaCost
Sets the dodge endurance cost. Default: 10.0
- Invincible time
Set the invincibility time while dodging. Default value: 0.3
- Carrying conditions
The Dodge is unavailable when the player exceeds the carrying weight limit. If the player cannot always dodge, try disabling this option.
- Step Dodge
Note: FNIS is required. You can switch from dice rolling to step dodge.
troubleshooting
Players cannot dodge
Try these five methods.
Draw weapons.
If you have modified the carrying weight, please uncheck "Carrying Conditions" in the MCM.
Set control settings to default values in MCM.
Redownload and reinstall SKSE and this mod.
Save the game, then reload the save.
Open a console command window. Type the following:
StopQuest aaaTKDodgeQuest
StartQuest aaaTKDodgeQuest
Players can dodge, but cannot move from one place to another.
If you use a virtualized mod management tool such as Mod Organizer, then
The necessary file (data\meshes\~DynamicDataSingleFile.txt) may not be
generated in that case.
Solution:
Copy all mod files directly to "Skyrim's folder\data folder".
Or try working on the steps below.
Open File Explorer and navigate to the \steam\steamapps\common\skyrim folder.
Right-click TES.exe and select Properties.
Select the "Compatibility" tab and click the "Run this program as an administrator" box. Click OK...Done
The above …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.