The ultimate customizable music
Lets you customize the music in the game and gives you many new variations from different locations, towns and enemies. This mod is a great combination of each customizable music mode, but less "daily and hourly music" and more practical use.
Screenshots 1 screenshots
About this mod Machine translation
Lets you customize the music in the game and gives you many new variations from different locations, towns and enemies. This mod is a great combination of each customizable music mode, but less "daily and hourly music" and more practical use.
I'm still working on this mod and will update it soon.
This mod changes the music on several cells, so be careful if there is a chance of conflicting with other mods. The placeholder should now be fixed.
To change file names faster, just tag all files and rename them, just tag all files with "example playerhome(1)". If you do this correctly, all files should be automatically numbered (2) (3) etc.
This mod offers a lot of changes, which I will write about here.
I finally added "separate battle music for strong enemies" for enemies that are "level 1-5 normal enemies. levels 6-9 advanced enemies". So in order to use this feature, make sure that when you overwrite the files in the enemy music folder, the song of the strong enemy must be 6-9.
fighting:
All (unspecified enemies) level 1-5 normal enemies. 6-9 high level enemies.
Animals (wolves, bears, etc.) Level 1-5 normal enemies. 6-9 high level enemies.
Dragon (any kind of random dragon)
Dwarves (dwemer enemies) I added new actor types for these so that Ash spawns will not play Dwemer music during combat. Normal enemies at levels 1-5. 6-9 high level enemies.
Npc (all humanoid enemies) normal enemies of levels 1-5. 6-9 high level enemies.
Death (Death and those summoned creatures) 1-3 enemies of normal level. 4-5 high-level enemies
Falmer (Falmer and reiklings, anything suitable for goblin creatures) are normal level 1-5 enemies. 6-9 high level enemies.
Troll (any troll encounter)
Undead (Weird ghosts, skeletons and thugs.) Normal enemies level 1-5. 6-9 high level enemies.
Vampires (vampires and gargoyles) are normal enemies at levels 1-5. 6-9 high level enemies.
Vampire Lord (Vampire, but not a boss.)
Werewolves (werewolves and will include bebears in the next update)
Civil War (will be played in this type of battle)
Boss1(Dawnguard Boss)
Boss1snow (Dawnguard sun elf boss)
Boss2 (Longyin Boss)
I can add the Giants in an update.
castle:
imperial city
stormcloak castle
Others (dawnguard only reserved?)
Volkihar (Vampire Headquarters)
Dungeons: Deep Fantasy.
Apocrypha (Eye monster kingdom from dragonborn dlc.)
blackreach (an underground place with cozy lightning)
All dungeons (mostly draugr's tombs)
cave (cave)
Dwemer (Ruins of Dwemer)
Fortress (neutral fortress)
ice (ice cave)
Empire (Imperial Fortress)
Stormcloak (Stormcloak)
FalmerValley (falmer cave and the entire valley of dlc1)
Thalmor (Thalmor atmosphere and that base with whiterun prisoners)
Soulcairn (soulcairn from dlc1)
Game map:
eclipse
The forest has fallen (the forest is more beautiful.)
Forest pine (comfortable summer forest)
near forest
Mountain
mountain night
the whole night
Snow
snownight
solstheim
Sostheim by night
sunrise
Sunset (I'll shorten these because they play often)
tundra
tundra night
town
Academy (Academy of Winterhold, I will expand the cells around the school. It plays in every room inside and outside the school)
marcas city
ravenrock
Riften City
Shops (Music that plays in every shop that exists in the game.)
Lonely
Tavern A
Tavern B (One played in a tavern in another city outside of the main city.)
Temple (Play in every temple in the city.)
Villages (There is a game in every village you can find. Excluding outside towns.)
Xueman
Windhelm
Town Nights (Nightly music in every major town.)
I will add unwalled towns later.
The "Other" folder is not used, please wait for updates before using it.
"use"
Replace the xwm file with the converted music file you want to play. It must be named exactly the same or the game cannot find it.
There are many converters available to turn your lovely mp3 and wav files into usable Xwm files.
useful stuff
XWM converter
†Deus Vult and report any issues so I can check them†
integral:
Rebecca E Tripp
Dan Johansen
and …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.