The Forgotten True Gift-Enhanced Daily Necessities 1

by Vergil65·v1.1·Updated 2019-09-24

Infinite charge, lighter weight, increased effects and stronger effects... This mod aims to rebalance the artifacts obtained from the Daedric Prince to make them more useful without really becoming OP.

About this mod Machine translation

Infinite charge, lighter weight, increased effects and stronger effects... This mod aims to rebalance the artifacts obtained from the Daedric Prince to make them more useful without really becoming OP.

Even if you're a Champion of the Daedras, wouldn't it be disappointing to complete all those Daedric quests just to get some mediocre gear? Well, the purpose of this mod is to enhance most artifacts by increasing their properties and improving their effects. Additionally, some create an extra effect or two along the way.

General changes for this mod:

All weapons now have unlimited charge power.

All artifacts have been reduced in weight by 5 pounds, except for the Star, Ring, Book, Skeleton Key, and Mehrunes' Razor, which helps with weight reduction (and aids in stealth).

Every upgradeable weapon and armor now counts as Ebony...so Smithing-related perks may affect it as well. I was originally going to have them count as Daedric, but the vanilla game has them upgraded with Ebony Bars anyway.

In addition to the above, there are more changes for this mod:

Azura's/The Black Star: Not affected by this mod.

Dawnbreaker:

Base damage level increased from 12 to 18.

Burn target for 15 points (starts at 10).

Meridian's magic enchantment is the same as vanilla.

Absorbs 15 points of Magicka per hit.

The weapon is faster than a standard sword, but slower than a dagger (it's somewhere in between, making it faster than a vanilla Dawnbreaker).

Ebony Blade:

Base damage level increased from 11 to 20.

The effect of absorbing health has also been improved, starting at 20 (no friendly kills) and regenerating to a maximum of 40 after the tenth friendly kill (compared to 30 in vanilla).

On this weapon in the creation kit, I also replaced the keyword "WeapTypeSword" with "WeapTypeGreatsword". Therefore, this may subject the weapon to the Greatsword perk.

The "scope" of this weapon has been improved to match the standard greatsword (in CK, vanilla was 1, like a sword. This mod brings it to 1.3, like a greatsword).

Weapon speed remains the same: faster than a standard greatsword.

Ebony Mail:

Base armor level increased from 45 to 60.

Poison Cloak doubles every second to 10 points (remember, since the armor only weighs 5, it's easier to sneak around even if the poison breaks the stealth environment).

The armor retains its vanilla muffle enchantment.

Player health regeneration is increased by 50%.

Morag Bal's Hammer

Base damage level increased from 16 to 20.

Weapon speed matches that of a standard sword (so it is faster than a mace).

Each attack deals 30 points of stamina and magic damage (from vanilla 25)

Soul Trap increased from 9 seconds to 15 seconds.

Collarbone Evil Mask:

Base armor level increased from 23 to 30.

Price increased by 30% (from 20%), Voice skill increased by 20 (from 10), and Magicka's regeneration speed increased by 25% (from 5%).

Armor slot 42 is no longer used, meaning the small circle can be equipped when Masque is enabled.

Melenice's Razor:

Base damage level increased from 11 to 16.

The weapon is slightly faster than a standard dagger.

Retains its vanilla kill chance (1.98%).

Summoned Daedra are returned to the Forgotten until level 100.

Oghma Infinium: Not affected by this mod.

Ring of Helsing: Untouched by this mod.

Nano pull ring:

Health and stamina increased by 50 points (from 50 stamina in vanilla only).

Retains the vanilla flavor of the eaten carcass.

The wearer is covered and moves around quietly (this is set to the vanilla "silencing" effect on the boots, which is actually only 50% silent, although it does stack with other covered items).

Blood red rose:

Summon lasts 90 seconds (was 60 seconds)

Set the cast detection level to "Silent" in CK, this will help with stealth.

Skin of the Savior:

Base armor level increased from 26 to 35.

Poison resistance remains the same as vanilla (50%), magic resistance increased to 35% (from 15%).

Bow damage dealt increased by 25%.

Being sneaky is 25% better.

Master K …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
遗忘的真实礼物-强化的日用品1
File size
3.7 KiB
SHA-256
16ee7e88f149f00a2660d11ba33659ba122af4d482ca1dbcd939708c05b75941
Stored at
2026-10-08 17:43