Telvanni Wizard Voice Pack for PC Head Tracking
Make your Telvanni Wizard sound like a Telvanni Wizard
Screenshots 4 screenshots
About this mod Machine translation
Make your Telvanni Wizard sound like a Telvanni Wizard
This is a voice pack for mod PC head tracking that allows you to fully embrace the Telvanni Wizard gameplay style and make you sound like one!
Keep in mind that PC Headtracking requires SKSE and SkyUI to work.
For those unfamiliar with this mod, here's a quick overview of what the PC head tracking mod does:
It really gives your player character (PC) a realistic voice! You can't keep shouting, right? Your character is now able to actually say hello or farewell to other NPCs, mean something to enemies, and be dramatic during death (but despite not dying, it's unhealthy);
- Your player character will turn towards the actor he is speaking to, observe objects/NPCs, and react to his surroundings in a more immersive way;
- Sound, sound levels and how you react to the world are configurable through the MCM.
Pack consists of Bethesda sound files (Dragonborn DLC) for NPC Master Neloth.
A short preview of the voice pack (not all sounds included because I'm lazy):
There are more events you can assign voice reactions to via this mod (like drawing weapons, reading books, crafting, etc.), but I think your character commentary would get too crappy if you filled in all the gaps available with the PC head tracking option. If you want to add/remove specific sounds or groups of sounds, see the folder structure reference. You can search Skyrim's files for other Master Neloth sounds, or add your own custom sounds.
How to install:
Manually download and drag and drop the folder FX into the Sound folder of the PC Headtracking and Voice Type SE mod folders:
If there is no Sound folder, create one.
When launching Skyrim, open PC Headtracking's MCM and check the B.Y.O. voice type option ON:
Really, that's it. Enjoy your Telvanni Elf game and punish some dem N'wah!
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This is a voice pack for the mod PC Head Tracking which allows you to fully embrace the Telvanni Wizard playstyle giving you the ability to sound like one!
Keep in mind that PC Headtracking requires SKSE and SkyUI to work.
For those of you who're unfamiliar with this mod, here's a quick overview of PC Head Tracking mod features:
- It literally gives your Player Character (PC) the actual voice! You can't shout all the time, right? Your character will now be able to actually greet/wish farewells to other NPCs, say mean things to enemies and be dramatic during death (but try not to die though, it's unhealthy);
- Your player character will be turning his head towards the actors he's speaking to, observe objects/NPCs, react to the surroundings in a more immersive way;
- Sounds, sound level and the way you react to the world is configurable via MCM.
Pack has been composed out of Bethesda sound files (Dragonborn DLC) for NPC Master Neloth.
A short preview of the voice pack (haven't included all the sounds cuz i'm lazy):
There are many more events which you can assign voice reactions via this mod (like draw weapons, read a book, crafting, etc) to, but i think your character commenting becomes way too spammy if you fill all the available gaps PC Head Tracking options has. If you wish to add/remove specific sounds or sound groups, here's the Folder Structure Reference. You can search for other Master Neloth's sounds in Skyrim's files or add your own custom made ones.
How to install:
Download manually and drag-drop the folder FX into the Sound folder of your PC Headtracking and Voice Type SE mod folder:
If there is no Sound folder, create one.
When you launch Skyrim, open the MCM of PC Headtracking and tick the B.Y.O. Voice Type option ON:
That's pretty much it, really. Enjoy your Telvanni Wizard playthrough and punish some of dem N'wah!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.