Teleport to Soul Mountain SE
This mod adds 2 spell tomes for 2 new summoning spells that teleport the target to the entrance of Soul Mountain: The first is for teleportation of the target NPC. The second one is for Player teleportation (also teleports your followers).
Screenshots 4 screenshots
About this mod Machine translation
This mod adds 2 spell tomes for 2 new summoning spells that teleport the target to the entrance of Soul Mountain: The first is for teleportation of the target NPC. The second one is for Player teleportation (also teleports your followers).
Hey! This mod adds 2 spell tomes for 2 new summoning spells that teleport targets to the entrance to Soul Mountain.
Transaction - Base Cost = 50 Mecca
The first one is for Player teleportation (also teleports your followers).
The second one is used to teleport the target NPC.
notes
The caster must complete a quest beyond death to use these spells.
The right hand represents the self spell and the left hand represents the target spell (so double forced laughter cannot be used)
For the "Non Vampires Die" version, I can't say the target actor's name in the message box (because passing a string into the message box and getting the actor's name requires SKSE, which doesn't exist yet for SSE)
version (both versions require the player to have died)
- Major = No cooldown and no non-vampire deaths.
- Major - Non-Vampire Death = The target spell has a 4 hour cooldown, non-vampire targets will die in the Soul Grotto, and a confirmation message box has been added for the target spell (so you don't kill important characters).
Place
The two spell tomes are located in Valerica's study (Volkihar balcony), on one of the bookshelves near Valerica's diary.
Require
Dawnguard DLC
Skyrim Special Edition
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Hey! This mod adds 2 spell tomes for 2 new conjuration spells that teleport the target to the entrance of the Soul Cairn.
THE SPELLS - BASE COST = 50 MAGICKA
The first one is for Player teleportation (teleports your followers as well).
The second one is for target NPC teleportation.
NOTES
The caster has to have the quest Beyond Death completed in order to use the spells.
Right hand for the self spell, Left hand for the target spell ( so no dual cast lol)
For the "Non Vampires Die" version I couldn't make the message box say the name of the target actor (because passing strings to the message box and getting actor's name require SKSE which doesn't exist yet for SSE)
VERSIONS (BOTH VERSIONS REQUIRE THE PLAYER TO HAVE BEYOND DEATH COMPLETED)
- Main = No cooldowns nor death of non vampires.
- Main - Non Vampires Die = Cooldown of 4 hours game time for the target spell, targets that aren't vampires will die in the soul cairn, added confirmation message box for the target spell (so u won't kill important characters).
LOCATION
The 2 spell tomes are located in Valerica's Study (Volkihar Balcony), on one of the bookshelves near Valerica's journal.
REQUIREMENTS
Dawnguard DLC
Skyrim Special Edition
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.