TCMM Asset Randomizer

by T145·v1.0·Updated 2020-07-30

Efficient in-place asset randomization for the "cleanest" main menu.

Screenshots 1 screenshots

About this mod Machine translation

Efficient in-place asset randomization for the "cleanest" main menu.

1678/5000 Written in Comic Sans to aid people with dyslexia.

TCMM Asset Randomizer works by renaming assets in relative data directories,

As opposed to mods like Main Menu Randomizer SE,

Copy and paste assets directly into the data directory.

Ability to randomly allocate the following assets:

/interface/startmenu.swf

/meshes/interface/intmenufogparticles.nif

/meshes/interface/logo/logo.nif

/music/special/mus_maintheme.xwm

/textures/interface/objects/mainmenuwallpaper.dds

Setup is very simple:

Install NetScriptFramework and its dependencies

Install the cleanest main menu

Install this plugin

Organize the installation commands as follows: NSF < TCMM Asset Randomizer < TCMM

It is highly recommended that you use Mod Organizer 2 as your Mod Manager!

Run the game once, exit, and find the generated config file in Overrides.

Make sure the absolute directory path to TCMM is correct and switch the assets to be randomized.

Finally, just jump into TCMM's directory and add the assets you want to randomize at the corresponding path.

Make sure your extra assets are at least prefixed with the base asset name so the plugin can find them.

This way, other unnecessary assets won't be in the relevant shuffle pool.

Here is an example layout for wallpaper:

</ s> </ s> </ s>

The cleanest main menu/texture/interface/object/mainmenuwallpaper01.dds

The cleanest main menu/texture/interface/object/mainmenuwallpaper02.dds

The cleanest main menu/texture/interface/object/mainmenuwallpaper-WOOTWOOT.dds

The cleanest main menu/texture/interface/object/main menu supersmexyedition.dds

Please note that the base file "mainmenuwallpaper.dds" is not required as it will be updated when the game starts. ————————————————————————————————————

Written in Comic Sans to help people w/ Dyslexia.

TCMM Asset Randomizer works by renaming assets at a relative data directory,

as opposed to mods like Main Menu Randomizer SE,

which copy & paste assets directly to the data directory.

Capable of randomizing the following assets:

/interface/startmenu.swf

/meshes/interface/intmenufogparticles.nif

/meshes/interface/logo/logo.nif

/music/special/mus_maintheme.xwm

/textures/interface/objects/mainmenuwallpaper.dds

Setup is rather simple:

Install the NetScriptFramework and its dependencies

Install The Cleanest Main Menu

Install this plugin

Organize the install order to resemble this: NSF < TCMM Asset Randomizer < TCMM

Using Mod Organizer 2 as your mod manager is highly recommended!

Run the game once, quit, and locate the generated config file in "Overwrite."

Be sure TCMM's absolute directory path is accurate, and toggle which assets you want to randomize.

Finally, just hop into TCMM's directory and add which assets you want to randomize at the corresponding path.

Be sure your extra assets are at least prefixed w/ the base asset name so the plugin can find them.

This is so that other unnecessary assets are not in related shuffle pools.

Here's an example layout for wallpapers:



The Cleanest Main Menu/textures/interface/objects/mainmenuwallpaper01.dds

The Cleanest Main Menu/textures/interface/objects/mainmenuwallpaper02.dds

The Cleanest Main Menu/textures/interface/objects/mainmenuwallpaper-WOOTWOOT.dds

The Cleanest Main Menu/textures/interface/objects/mainmenuwallpapersupersmexyedition.dds

Note that the base file "mainmenuwallpaper.dds" is not required, as it will be updated upon game launch.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
TCMM资产随机化器
File size
7.1 KiB
SHA-256
58da4e3c7101b3bc4a466432dffa05ccb09890e0cd079b72ded8b4fa3e23824d
Stored at
2026-10-09 18:00