Taunt MOD
Hotkey based taunt/submission functionality...
Screenshots 6 screenshots
About this mod Machine translation
Hotkey based taunt/submission functionality...
what is it?
Middle finger to society. Deep in his heart, Long Yin was always a young boy who rebelled against everything. Now the urge to show closure had overcome him and he had completely lost all manners. It's time to tease anyone to lure them into attacking you, or make them flee in a punk storm panic. However, taunting is a punishable offense in Skyrim, so consider how you act in front of guards.
When an actor has already begun attacking you, you can use hotkeys to attempt to submit to the attacker.
Install?
Please use Mod Organizer 2 and don't look back...I assume you know what to do?
How would you get such convenience?
With the power of SKSE64 and SkyUI!
How does it work?
Consider the actor's speech, aggression and confidence. So an actor can be mocked to fight, panic and run away, or just ignore you and ignore you. If the animation is off, you'll have your belly chuckling and point your finger at the actors you're mocking. If you are in combat, you need to kneel (stealth) in order to submit to someone. Ridicule, position does not matter. But in order for you to submit, you need to squat!
Possible results are: ignore player, ignore player, attack player
Taunting a guard is always considered a crime and will result in a raid alert being raised.
Are there any restrictions?
Depends on what you consider "limitations"?
But that won't cover custom content, custom mods, custom support for custom super custom computer games?
Any errors?
No I realized right away. Even critical spam. Also, this model is like 4-5 years old, although there may still be a few things slipping between my very strict quality assurance. Unfortunately, I don't know what other users are doing in their games. So feel free to report any issues. I myself would like to have a 100% bug-free mod.
Wait, wasn't that part of your overhaul for legendary Skyrim?
Indeed. In Legends of Skyrim, there are different reasons why functions are merged into a single plugin. In the Special Edition this no longer applies as the engine is very powerful and the plug-in limitations are useful. Single Mods are easier to develop, can track bugs more easily, and can open up more options. Additionally, I'm working on a rebuild overhaul to implement a more modular approach and strip out the functionality of new mods in a better way. To do this I need to outsource a lot of functionality. So keep an eye out for more single-purpose Mods.
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What is it?
The middle finger to society. Deep in his heart the Dragonborn always was a young teenager, rebeling to anything. Now the urge to show that off has overcome him, and he totally lost any manners whatsoever. Time to make fun of just about anyone to lure them into attacking you, or make them flee in panic of your punk rage. But behold, taunting is a punishable crime in Skyrim, so consider how you act in front of guards.
When an actor has already moved on to attacking you, you can use the hotkey trying to yield to the attacker.
Installation?
Please use Mod Organizer 2 and don't look back...I assume you know what to do then?
How would you allow for such convenience?
With the power of SKSE64, and SkyUI!
How does it work?
Actor speechcraft, aggression, and confidence is considered. So an actor can be taunted into combat, flee in panic, or just ignore aka disregarding you. If the animation is turned off you will hold your belly from laughing, and point the finger at the actor you've taunted. If you're in combat, you will need to kneel down(sneak), in order to yield to someone. To taunt, the stance doesn't matter. But for yielding you'll need to crouch!
Possible outcomes are: disregarding the player, ignoring the player, attacking the player
Taunting guards is always conidered a crime and will send an assault alarm.
Any Limitations?
Depends on what you consider "limitations"?
But, but this will not cover custom content, from cu …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.