Task rewards reward points
This mod rewards excitement points for completing the main mission.
Screenshots 1 screenshots
About this mod Machine translation
This mod rewards excitement points for completing the main mission.
introduce
Inspired by ESO's mission system, this mod rewards you with bonus points for completing main missions.
This can be useful when using the Vibration Overhaul, as the Vibration Overhaul adds a lot of new perks and gives you an incentive to complete them.
In this thread, /u/RockGodOne requested this mod on the /r/skyrimmods subdirectory.
Link to different versions
The Legend Edition version can be found here.
The special edition version can be found here.
technical details
This mod does not edit any normal quest scripts and therefore should be compatible with the quest overhaul.
The SE version has an ESL-flagged ESP, which means it won't take up an ESP slot in your load order and won't count against the 255 plugin limit.
Ported to console
Please do not send any requests for porting to console!
I don't support console modding myself, but I allow others to port my mods as long as they follow the rules stated in the permissions tag.
The following tasks reward inspiration points
Main tasks
Desolate Falls Barrow
Dragon Soaring
diplomatic immunity
Jurgen's Horn Windcaller
Alduin's Wall
Elder knowledge
Fallen
dragon slayer
companion
silver hand
glory of the dead
winterhold college
reveal the invisible
Eye of Magnus
Thieves Guild
Darkness returns
under new management
dark brotherhood
bound until death
Hail Sissis!
Destroy the Dark Brotherhood (optional, see below)
Adventure mission (optional, see below)
black star
Boethiah's Call
Dadra's best friend
Identify the past
meet moonlight
cursed tribe
fragments of the past
whispering door
breaking Dawn
horror house
smell of death
the only treatment
an unforgettable night
crazy heart
Dream Night
bard college
fire
Dawnguard
beyond death
relative trial
lost era
Dragonborn
Temple of Milak
path to knowledge
At the Apocrypha Summit
Optional bonus allowance
Destroy the Dark Brotherhood: Disabled by default. You can enable it using the following console command:
Set ANDR_QAPP_GLOB_DBDestroy_Toggle to 1
Daedric Quests: Enabled by default. You can disable them using this console command:
Set ANDR_QAPP_GLOB_Daedric_Toggle to 0
FAQ
Q: "Will you add this functionality to other missions in other mission modules?"
Answer: "Perhaps I can get permission. If so, it would be a great help to me if you could point out the actual task and complete it if possible."
Q: "Will you make a non-DLC version for LE?"
Answer: "No, at this point I consider the base game + DLC to be "vanilla". Also, this will make it cumbersome to update."
Q: "Will you port this mod to bethesda.net or console?"
Answer: "I don't support console modding myself, but I do allow others to port my mods as long as they follow the rules stated in the permissions tab. Also, please don't ask me this question."
Q: "Is this mod compatible with x?"
Answer: "Most likely, yes. I tried to do this to keep conflicts to a minimum. I also left all the quest scripts out, which should ensure it doesn't conflict with those. The only thing I can think of that might conflict is if a mod changes the stage of quest completion, but in my experience I haven't found a mod that does.
Q: "I've already completed some of these missions during the game. Is it safe to install?"
A: "Yes. In fact, during my testing, I even noticed that allowances are automatically retroactive, which is nice."
Question: "I don't like making money for Daedric Quest, nor do I want to make money for the destruction of the Dark Brotherhood. Can you change this?"
Answer: "See console commands above."
Q: "Why not add MCM/Features/Spells/Books instead of letting us use console commands as additional options?"
Answer: "I strongly dislike config manuals/skills/features in mods as they clutter the inventory/skill menu. I also haven't added an MCM to keep requirements to a minimum."
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Introduction
Inspired by ESOs quest system, this mod awards you with perk points f …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.