Tailoring Workbench

by Yggdrasil·v1.0·Updated 2019-06-13

A Pascal script that can craft armor with optional support for AOM Linen, the Gem Collector Mystic Legacy Gem, and the Tailoring Workbench.

Screenshots 1 screenshots

About this mod Machine translation

A Pascal script that can craft armor with optional support for AOM Linen, the Gem Collector Mystic Legacy Gem, and the Tailoring Workbench.

This is a script using Pascal via xEdit, also known as SSEEdit or tes5Edit, for creating various armor recipes. In order to work, this script requires an armormaterial keyword, as well as the armorlight, armorheavy or armorclothing keywords. It currently ignores all armorshield and only partially implements armorjewelry support.

How to use:

First: If you just want the basics, you can just run the script with the armor type and armor material keywords from vanilla. This will generate a proper COBJ (crafting recipe) based on vanilla balance.

If you want Art Of Magicka support, you need AOM 2019 and not any other AOM version. This version is available here:

Next you need to include the .esl file and add the keyword AOMCloth, which will tell the script to add support for AOM, and one or both of the following: `ArmorMaterialCloth` and `ArmorMaterialLace` The first one says to use regular linen in the recipe the second one says to use AOM's Elegant linen, they can be used in combination. If you use the first one, you need at least one color keyword from the following list: ColorBlack, ColorBlue, ColorGreen, ColorGray, ColorOrange, ColorPink, ColorPurple, ColorYellow, ColorRed, ColorWhite, ColorLightBlue, and/or AOMGhost (AOM ghost sheets will be added).

To add support for Gemstone Collector Mystic Legacy you need to get Gemstone Collector Mystic Legacy from here:

Then you need (similar to AOM) some keywords. The first keyword is `ArmorMaterialJeweled` This keyword will add gem support for all jewelry, including vanilla and TGCML. The next keyword is TGCLMGemstones. This will add TGCML as master if not already listed, and continue color selection. This is the same as AOM except without the light blue and ghost colors: ColorBlack, ColorBlue, ColorGreen, ColorGray, ColorOrange, ColorPink, ColorPurple, ColorYellow, ColorRed, and/or ColorWhite. This will determine the gems used. The final keyword is that jewelry is expensive. This is not needed and some gems are added if it exists, if not. The selection is based on color keywords and expensive keywords for all gems.

If you want gems but not TGCML, you can still add the ArmorMaterialJeweled keyword and the color keyword from the shorter list: ColorBlue, ColorGreen, ColorPurple, ColorRed, and ColorWhite. This will use vanilla gems. Check the recipe again later.

For the Crop Bench, you need to get the Crop Bench module from here:

Again, you need the keywords from my patch, this time you only need 1: Tailored. Adding the Tailored keyword will make it add tailoring to the workbench master file when needed. It will then add the tailoring workbench as a workbench required for crafting. If the keyword is not present, crafting will be done at a normal armor workstation.

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Permissions and credits

This is a script using Pascal via xEdit also known as SSEEdit or tes5Edit for creating recipes for various armors. in order to work this script needs an armormaterial keyword, and an armorlight, armorheavy, or armorclothing keyword. it currently ignores all armorshield and only has partial implementation of armorjewelry support.

how to use:

first: if you just want the basics, you can run the script with only an armor type and an armor material keyword from vanilla. This will generate a proper COBJ (crafting recipe) based on vanilla balance.

if you want Art Of Magicka support, you need AOM 2019 and not any other AOM versions. That version is available here:

next you need the included.esl file and add the keyword AOMCloth which will tell the script to add support for AOM, and one or both of the following: `ArmorMaterialCloth` and `ArmorMaterialLace` the first says to use normal linens in the recipe while the second says to use AOM's Elegant linens, they can be used in conjunction. if you use the first, you need at least one colo …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
xEdit Craftability脚本,支持AOM TGCML和Tailoring Workben
File size
7.6 KiB
SHA-256
7a34b85c6a08514cdcf535876a507b13c9507ae4ae4820210d935990c312e3a7
Stored at
2026-10-09 18:31