Survive Nighttime SSE

by Joubarbe·v1.03·Updated 2019-06-11

The night is terrible. If you stay in a dark place for too long, you'll go crazy!

Screenshots 8 screenshots

About this mod Machine translation

The night is terrible. If you stay in a dark place for too long, you'll go crazy!

Shanghai Stock Exchange Conversion Instructions

Hi everyone, due to popular demand I decided to convert this mod to SSE. The description section below is the exact text taken from the LE page. Permissions for the LE version are stated in the Permissions tab of the LE page. I also try to contact the original creator. At this very early stage the mod is what it is, although I do see a lot of potential for changes as the scope for additions and changes is huge

This has been updated to form 44.

This has been cleaned up by SSEEdit. According to SSEEDIT, this mod cannot be converted to ESL as follows:

[C7] Survive The Night.esp

You can convert the FormID to ESL by first compressing it and then adding the ESL flag in the TES4 header.

WARNING: Plugin has new CELL(s) that do not work when converted to ESL and are overwritten by other mods due to game bugs

The original page on LE is here

describe

They say the spirits of the night return. Someone told the story of a game orchestrated by two Daedric princes, who chose a man or a woman,

Play with their nightmares. Now they are looking for prey...

Once you start this mod, you will receive a strange blank letter via courier. Reading it will lead you into a dark odyssey where night is your enemy. From 9pm to 5am, if you stay in a dark place for too long, away from any safe place, you will go crazy and endure six states of madness:

  • Anxiety: You see some shadows moving, but the lights on the road comfort you.
  • Fear: your vision starts to change, you hear some strange noises...
  • Panic: You become paranoid, see things that are not there and feel attacked. From now on, outdoor lights won't help you.
  • Lunatic: Fantasy seems real and you have to fight them if you want to survive.
  • Crazy: You can't take a step without being attacked by your own mind.
  • The Unconscious(?): The shadow of your sanity and the guardian of the world...

To restore your sanity, you must search for the light and stay under it for up to 10 seconds.

If you don't come to your senses in a certain light, look for a brighter or a torch, you're still scared!

Your sanity is only compromised when you're out and about away from safe places (towns, villages, farms, lumber mills, hotels, and player houses).

If you are panicked, crazy or crazy, the only way to regain your sanity is to get into a safe place (the game will notify you).

You won't have any illusions near a safe place, but once you leave they will come back.

The darker area you are in, the faster your madness will go.

In this mod, your character is affected by an obscure curse that prohibits him from waiting, fast traveling, opening inventory, or even using his/her own weapons at night (you'd imagine new weapons). All these restrictions are lifted during the day. Fortunately, you can choose to "overnight" if you have the required items (some calming herbs, a thick blanket, a trap, and a torch). You can also purchase some "night safety kits" that include everything except a blanket. These can be purchased from Belethor in Whiterun, along with a strange Dwemer sensor device that displays strange numbers when you spin it...

Please see the Sky UI menu for more information and key mappings for these new features.

Note that you can still use inns and carriages to stay overnight (or fast travel if you're out in the wild by nightfall).

The torch has been modified. Well, not really "modified", but I added a script that forces their duration in an aggressive way. My torch is eternal and now it lasts

They should be 240 seconds. These are obviously your friends in Survival Night. You can also customize its duration, from 60 to 240

Second.

Install

This mod does not require DLC, but does require SkyUI and SKSE.

To install, place the BSA and ESP files into the ... Skyrim\Data folder.

To update, if you are coming from version 1.01, you just need to do a clean install (remove mod, start game …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
生存夜间SSE
File size
3.9 MiB