stradivuckos
Himika's original port of the lock on the mod with stradivuckos' update to SSE
Screenshots 4 screenshots
About this mod Machine translation
Himika's original port of the lock on the mod with stradivuckos' update to SSE
about
This MOD adds a locking system to the game. MCM should explain everything, but if you want more details you can check out the original mod description here and here.
compatibility
Since they both attract camera motion, they are currently incompatible with Simple Face to Face Conversation.
Port description
This is a port of Skydiv LE's mod lock-locking mechanism from stradivuckos, which is an updated version of himika's original mod lock-with a locking system added. Both modules use the same SKSE.dll, which was originally created by himika and whose source code is available on himika’s GitHub.
For this port, I ported the SKSE dll to SKSE64 by updating all code and hooks to work without using himika's libraries and to properly handle SSE's code differences. The Lockon SSE skse64 dll source can be found on my own GitHub.
The rest of the mod is stradivuckos' LE mod, used with permission; the only change is that the esp in CK64 was resaved to make it Form 44.
integral
himika - original locked mod + dll
stradivuckos - Updated locking module
iammitochondrion - Double checked some code using his own mod
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About
This mod adds a lock-on system to the game. The MCM should explain everything, but if you want more details, you can check the original mod descriptions here and here.
Compatibility
Currently incompatible with Simple Face to Face Conversation due to the way they both hook camera movement.
Port Notes
This is a port of stradivuckos's mod lock-on - lock on mechanism from Skyrim LE, which is an updated version of himika's original mod lock-on - adds a lock-on system. Both mods use the same SKSE.dll, created originally by himika, with source available at himika's GitHub.
For this port, I ported the SKSE dll to SKSE64 by updating all the code & hooks to work without using himika's libraries and be correct for SSE's code differences. The Lockon SSE skse64 dll source can be found on my own GitHub.
The rest of the mod is stradivuckos's LE mod used with permission; the only change was to re-save the esp in CK64 to make it Form 44.
Credits
himika - original lock-on mod + dll
stradivuckos - updated lock-on mod
iammitochondrion - double checked some code with his own mod
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.