Step 2

by CryoFox64·v1.0·Updated 2019-07-13

Allows you to set the game's PACE to your personal preferences via MCM. Change the movement speed of each NPC included, determine whether each weapon should swing fast or slow, and control the time itself with the press of a button. All functions can be toggled through the menu. It's your game, you decide the PACE.

Screenshots 4 screenshots

About this mod Machine translation

Allows you to set the game's PACE to your personal preferences via MCM. Change the movement speed of each NPC included, determine whether each weapon should swing fast or slow, and control the time itself with the press of a button. All functions can be toggled through the menu. It's your game, you decide the PACE.

  • Description AKA Reading -

This mod allows for individually fully customizable control of each movement state, weapon swing speed for every weapon in the game (including weapons added by any mod), and control timing when hotkeys are pressed.

All functions can be individually switched and configured via the MCM menu

sports

The options you set will affect every NPC/Werewolf/Vampire Lord/Horse in the game!

**Bonus: The script only needs to be run once on game load/config menu close**

Currently configurable speeds:

**Full controller support**

OnFoot: (walk, run, sprint)

OnFoot-Sneak: (walking, running)

Horse riding: (walking, running, sprinting)

Vampire Lord: (walk, run, sprint)

Werewolf: (walk, run, sprint)

Strafe, Backpedal and Swim Multiplier

NOTE: This modifies the base form, not the ability/spell, so should be compatible with almost anything.

Additionally, the game engine will re-evaluate the form when the state changes, so if you don't see any changes, just hit sprint or swing your weapon.

arms

The settings for any weapon you use will affect any NPC using said weapon/type.

Enabling NPCs will set the weapon speed for each NPC's equipped weapon when you enter a location or re-equip your own weapon.

Any unsupported mods can be handled via "custom" weapons.

Just enter the weapon name into one of the custom slots and set the swing speed for it.

The most popular weapon models are pre-supported.

For example. Animated armory, immersive weapons and more

time

Allows you to set a slow time for pushing customizable keybindings.

also:

Temporarily modifies own weapon swing speed during this ability.

Determines whether the ability consumes mana, stamina, or both. How much.

Select whether you need unlocked slow times to use this feature.

  • Require -

Skyrim Special Edition 1.5.80

SKSE64 2.0.16

SKYUI

  • Free Mods -

Classic Dash Reworked (SKSE64)

Better Jump SE

  • Notes for Oldrim users -

Your version is my minimally tested backend.

Theoretically, since I'm not using any specific SSE with Papyrus or SKSE,

It should be functionally identical to the SSE version but fair warning.

  • Credit where credit is due -

Tissendel

Thanks for helping me with my first DLL! Her name is linked, giving her mod "Look What You See" some support. She didn't use her source code, but learning SKSE DLL making was confusing and I couldn't easily figure it out without her source code to reference.

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  • Description AKA reading -

This mod allows full customizable control of every movement state individually, weapon swing speeds for every single weapon in the game (including any mod added weapons), and control time at the press of a hotkey. 

All features are toggleable and configurable individually via an MCM menu

Movement

The options you set will affect every single NPC/werewolf/vampire lord/horse in the game!!

**Bonus: script only has to run once on game load/config menu close**

Current Configurable Speeds:

**Fully supports controllers**

OnFoot: (Walk, Run, Sprint)

OnFoot-Sneak: (Walk, Run)

Horseback: (Walk, Run, Sprint)

Vampire Lord: (Walk, Run, Sprint)

Werewolf: (Walk, Run, Sprint)

Strafe, Backpedal, and Swimming multiplier

Note: This modifies base forms, not abilities/spells and as such should be compatible with just about anything.

Also, the game engine re-evaluates forms when the state is changed, if you don't see any change just tap sprint or swing your weapon.

Weapons

Settings for any weapon you use will affect any NPC that uses the said weapon/type.

Enabling for NPC's will set the weapon speeds for every NPC's equipped weapon when you enter a location or re-equip your own weapon.

Any unsupported …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
步伐2
File size
235.0 KiB