Stat Mod SE
Change the way you obtain and use statistics
Screenshots 1 screenshots
About this mod Machine translation
Change the way you obtain and use statistics
This mod changes the way you get and use statistics
I made this mod for Skyrim VR, but it doesn't work for Skyrim
Should work with all DLC
Warning replaces your base stats, the stats will persist if you stop using this mod
you have been warned
Instead of having a small fast Regen stat, you have a very slow Regen stat that makes you think about your stat consumption
Stamina and Magicka improve based on your skill, the higher your skill, the bigger your stat pool and data will be
Health depends on your level
Each class has its own base statistics, which are multiplied
Here's how the mod works for those of you who liked this post
How to restore statistics
Wait.........a long time
Use potion
Sleep, 24 hours to restore 100% stats
Your statistics will change
during initialization script
Complete character creation
end of sleep
When upgrading (after you select your stat level it will invalidate your selection)
in skills
Match statistics
CustomRaces
BaseMagic = 100
BaseHealth = 100
BaseStamina = 100
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
vampire
BaseMagic = 200
BaseHealth = 200
BaseStamina = 200
BaseMagicRegen = 0.03
BaseHealthRegen = 0.03
BaseStaminaRegen = 0.03
werewolf
BaseMagic = 150
BaseHealth = 150
BaseStamina = 150
BaseMagicRegen = 0.02
BaseHealthRegen = 0.02
BaseStaminaRegen = 0.02
Argonian
BaseMagic = 90
BaseHealth = 90
BaseStamina = 130
BaseMagicRegen = 0.01
BaseHealthRegen = 0.02
BaseStaminaRegen = 0.01
BretonRace
BaseMagic = 110
BaseHealth = 100
BaseStamina = 90
BaseMagicRegen = 0.02
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
DarkElfRace
BaseMagic = 120
BaseHealth = 90
BaseStamina = 90
BaseMagicRegen = 0.02
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
HighElfRace
BaseMagic = 160
BaseHealth = 80
BaseStamina = 80
BaseMagicRegen = 0.03
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
ImperialRace
BaseMagic = 100
BaseHealth = 100
BaseStamina = 100
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
KhajiitRace
BaseMagic = 80
BaseHealth = 90
BaseStamina = 300
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
NordRace
BaseMagic = 90
BaseHealth = 110
BaseStamina = 110
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.02
OrcRace
BaseMagic = 30
BaseHealth = 140
BaseStamina = 150
BaseMagicRegen = 0.01
BaseHealthRegen = 0.03
BaseStaminaRegen = 0.03
RedguardRace
BaseMagic = 80
BaseHealth = 110
BaseStamina = 110
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
WoodElfRace
BaseMagic = 90
BaseHealth = 90
BaseStamina = 90
BaseMagicRegen = 0.02
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
important skills
mana
enchanting
recover
illusion
destruction
call
Transformation
endurance
a hand
two-handed
Sharpshooter
forging
HeavyArmor
LightArmor
Finally the formula
BaseStamina = BaseStamina *(TotalStaminaSkills / 5)
BaseStaminaRegen = BaseStaminaRegen *(1 +(TotalStaminaSkills / 1000))
Game.GetPlayer()。SetActorValue(“Stamina”,BaseStamina)
Game.GetPlayer()。SetActorValue(“StaminaRate”,BaseStaminaRegen)
BaseMagic = BaseMagic *(TotalMagicSkills / 10)
BaseMagicRegen = BaseMagicRegen *(1 +(TotalMagicSkills / 1000))
Game.GetPlayer()。SetActorValue(“Magicka”,BaseMagic)
Game.GetPlayer()。SetActorValue(“MagickaRate”,BaseMagicRegen)
PlayerLevel = Game.GetPlayer()。GetLevel()
PlayerLevel = PlayerLevel / 25
PlayerLevel = PlayerLevel + 1
BaseHealth = BaseHealth * PlayerLevel
BaseHealthRegen = BaseHealthRegen *(1 +(TotalStaminaSkills / 1000))
Game.GetPlayer()。SetActorValue(“Health”,BaseHealth)
Game.GetPlayer()。SetActorValue(“HealRate”,BaseHealthRegen)
BUGS
When you create a character and you choose Nord without changing your choice you gain massive stamina and magic
don't understand why
To fix just select another race and go back to the nord menu, or it should fix itself the next time the stats are calculated
Upgrade to restore your statistics
I'm too lazy to sol …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.