SSE PORT

by Mihail·v1.0·Updated 2019-04-30

Iron Atronachs are atronachs composed of partially molten iron, and are the strongest type of golem. They are found wherever there is lava, and their bodies are always at a pre-melting temperature, so simply approaching one of them can set all surrounding creatures on fire. Only powerful pyromancers can summon them.

Screenshots 8 screenshots

About this mod Machine translation

Iron Atronachs are atronachs composed of partially molten iron, and are the strongest type of golem. They are found wherever there is lava, and their bodies are always at a pre-melting temperature, so simply approaching one of them can set all surrounding creatures on fire. Only powerful pyromancers can summon them.

First appearing on ESO, Iron Atronachs are a type of atronach composed of partially molten iron. They are the strongest type of daedric golem, and possibly the most powerful associated with fire. They are found where there are lava flows and are usually submerged on top of it, but they appear to be able to create their own pounds of lava if necessary. Their bodies are always at a pre-melting temperature, just the simple way one of them can set other creatures on fire.

They can be summoned by fire-user Dragon Priests, summoned by high-ranking priests, and some unbound ones can be found on the Aetherium Forge, which now has lava in more locations. This attracted the Iron Atronachs into there, they were summoned to this place so long ago that no one knew. There's also a falmer shaman who managed to summon one over the Gloomreach caves, who lives on a pound of lava he created. He also guards the key to the cave master's chest, which you summon when you obtain the spellbook. (You need to master lvl to use this spell)

Iron Atronach is affected by elemental potency and skills.

  • 1 new DAEDRA (level, advanced summon

and reborn enemies) - Iron Atlanac

  • They have custom FX, behaviors, attacks and new sounds
  • More legends from ESO

author:

Mihail - models, textures, sounds, effects, animations, boss areas, game implementation

Some assets used on this mod also belong to:

Joseph Russell - especially the cleaning and optimization of .ESL

RustyShackleford69 - More information about this creature

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First appeared on ESO, Iron Atronachs are a type of atronach composed of partially-molten iron, they are amongst the strongest types of daedric golems, and probably the most powerfull amongst the fire related ones. They are found in places with lava stream, usually submerged on it, but they seem to be able to create their own lava pounds if necessary. Their bodies are allways on pre-melt temperature, and just the simple approach to one of them can put other living beings on fire.

They can be summoned by fire user Dragon Priests, by high piromancers, and some unbound ones can be found on the Aetherium Forge, now with more places with lava inside it. This attracted the Iron Atronachs into there, ot they were summoned on the place long time ago, nobody kwows. Also falmer shamans managed to summon one on Gloomreach Cave, that lives on the lava pound he created. He also guards the key that opens the master chest on the cave, when you will obtain the spell book to summon him. (requires master lvl to use the spell)

Iron Atronach are affected by elemental potency perks and skills.



  • 1 NEW DAEDRA (levelled, high level summon

and respawnable enemy) - IRON ATRONACH

  • They have custom fx, behaviour, attacks and new sounds
  • more lore from ESO



Author:

Mihail- model, textures, sounds, effects, animations, boss areas, game implementation

Some assets used on this mod belong too:

Joseph Russell- esp cleaning and optimization to.ESL

RustyShackleford69 - more lore info about this creature

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
铁侍灵- Mihail怪物和动物(SSE PORT)
File size
23.0 MiB