SSE PORT

by Mihail·v1.0·Updated 2019-07-17

This mod adds 53 new rural weapons directly to the game, NPCs, merchants and the world. This mod makes things even more immersive. Now fishermen attack with roads and oars, mages attack with fighting sticks, elderly housekeepers attack with brooms, chefs attack with machetes, children attack with wooden swords, etc.

Screenshots 4 screenshots

About this mod Machine translation

This mod adds 53 new rural weapons directly to the game, NPCs, merchants and the world. This mod makes things even more immersive. Now fishermen attack with roads and oars, wizards attack with fighting sticks, elderly housekeepers attack with brooms, chefs attack with machetes, children attack with wooden swords, etc.

Video from Porterhause Mod Review

(your videos and screenshots

Very welcome)

This mod adds 53 new rural weapons to NPCs, traders, and chests around the world. They're really simple and rustic, making your Skyrim experience even more immersive. Fishermen now attack with oars and poles, children with wooden swords and jingles, beggars with iron fence spikes, you will see pirates with harpoons and small anchors, elderly housekeepers will attack you with brooms, merchants selling food will attack with machetes, and like chefs, also have spoons. Stable masters and carriage drivers now attack with sheperd sticks, farmers use farmer's sickles, pitchforks, pitchforks, rakes and blacksmiths use blacksmith hammers and pliers. Clothes vendors attack with scissors and bards use their lutes. Well, that's some examples, download the mod to see more. :)

Some weapons, such as the scythe, the largest part of the hunter's ax, daggers, and anchors (and more), can be added to the whetstone.

You'll also find new content in specific locations related to the types of NPCs that use them, and you can also buy some from merchants.

See all 53 new weapons weapon checks

Albums and photos within albums

  • 53 new country weapons, all with specific speeds

Settings, attack settings, sounds, etc.

  • Be more immersed in your game

author:

Mihail - Some funky weapons, converted to use

As weapons for all models, the game implements

Some assets used on this mod also belong to:

CD PROJECT RED - The largest collection of Country Arms

and messy original models and textures

————————————————————————————————————

video by Porterhause Mod Reviews

(your videos and screenshots

would be very welcome)



This mod adds 53 new rustic weapons to npcs, merchants, chests and directly in the world. They are indeed simple and rustic, to make more immersive your skyrim experience. Fishermen now attack with oars and rods, children use wooden swords and palings, beggars use iron fence spikes, you will see pirates using harpoons and small anchors, elder housekeepers will attack you with brooms, merchants that sell food will attack with cleaver, same as chefs, also with scoops. Stables owners and carriage drivers attack now with sheperd sticks, farms use farmer scythe, hayfork, pitchfork, rakes, and blacksmith use blacksmith hammers and tongs. Clothes vendors use scissors to attack and bards use their lutes. Well, thats some of the examples, donwload the mod to see more.:)

Some of the weapons like scythes, biggest part of the hunter axes, daggers and anchors (and some more), can be increased on grindstone.

You also will found the new stuff on specific place related to the type of npcs who use them, and you also can buy some from merchants.

TO SEE ALL THE 53 NEW RUSTIC WEAPONS CHECK

THE VIDEO AND THE PHOTOS ON ALBUM



  • 53 new rustic weapons, all with specific speed

settings, attack settings, sounds, etc

  • more immersion on your gameplay



Author:

Mihail- some of the rustic weapons, conversion to be used

as weapons of all the models,  game implementation

Some assets used on this mod belong too:

CD PROJECT RED- the biggest part of the rustic weapons

and clutter original models and textures

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
仿古武器包 - Mihail武器和盾牌(SSE PORT)
File size
13.5 MiB