SSE PORT

by Mihail·v1.0·Updated 2019-11-22

Rock Atronachs are rock goblins covered in rock fragments with ancient druidic runes painted on them, and crafted from pure magic rather than over-the-top/undead/natural spirits.

Screenshots 4 screenshots

About this mod Machine translation

Rock Atronachs are rock goblins covered in rock fragments with ancient druidic runes painted on them, and crafted from pure magic rather than over-the-top/undead/natural spirits.

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Please, if you like my work,

Don't forget my MOD,

It's free, thank you :)

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(your videos and screenshots

will be very welcome)

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Rock Atronachs are rock goblins covered and covered in rock, painted with ancient druidic runes, and crafted from pure magic rather than bold/undead/natural spirits. Typically crafted by druids, they are smaller and weaker than regular rock golems crafted by mages, but due to the energy boost of running, they are able to create small kinetic explosions when attacking.

The way to gain the ability to summon them is to defeat the Druid and retrieve its staff.

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-1 new type of Atronach:

rock astronaut

-They have new sounds, effects and behaviors

-Staff calls them

-Druids as enemies

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This mod should be compatible with almost all other mods

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About MIHAIL Monsters and Animals: It will include Animals, Monsters, Undead and Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don't have many yet, I will release separate mods for each creature, but in the future, I will release the complete Mihail Monsters & Animals pack.

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author:

Mihail - Remodeling of the original model, some reconstructed works, animations,

Spells, Glows and Effects, Sounds, Game Implementation

Some assets used on this mod also belong to:

Julio Carrillo - original models and textures

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PLEASE, IF YOU LIKE MY WORK,

DON'T FORGET TO ENDORSE MY MOD,

IT'S QUICK AND FREE, THANKS:)

********************************************

(your videos and screenshots

would be very welcome)



Rock Atronachs are a type of a rock golem made of rocks covered and powered with ancient druidic runes painted on them, and animated by pure magic, instead of a daedric/undead/nature spirit soul. Commonly created by druids, they are smaller and weaker than the regular rock golems created by mages, but due to the runed energy buff they are able to create small kinetic energy explosions while attacking.

The way to obtain the ability to summon them is defeating a druid and retrieving his staff.



  • 1 new type of Atronach:

rock atronach

  • they have new sounds, effects and behaviour
  • staff to summon them
  • druids as enemies



This mod should be compatible with almost all other mods



ABOUT MIHAIL MONSTERS AND ANIMALS: It will include animals, monsters, undead and Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don’t have many yet, I’ll be releasing individual mods for each creature, but in the future, I will release a complete Mihail Monsters and Animals pack.



Author:

Mihail- re-modelling of the original model, some re-texture work, animations,

spells, glows and effects, sound, game implementation

Some assets used on this mod belong too:

Julio Carrillo- original model and textures

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
岩石宇航员-Mihail怪物与动物(SSE PORT)
File size
16.1 MiB