SSE PORT
The old god of Mihail's Hunt mod uses bad sound files with background music, both stills and clips. This mod simply replaces the offending sound file from the mod above with a new sound file that I mixed together.
Screenshots 1 screenshots
About this mod Machine translation
Mihail's Old God of Hunt mod uses bad sound files with background music, both stills and clips. This mod simply replaces the offending sound file from the mod above with a new sound file that I mixed together.
1697/5000 I love the Mikhail Monsters mod series, but I found that some of the sound files he used ranged from annoyingly loud to uncomfortably loud, and I had to remix many -16 to -20 dB to make them more realistic.
One such file is particularly bad, for the old god of hunting - Mihail Monsters and Animals (SSE PORT), which appears to use sound files ripped from movies or TV shows - with background music, both stills and clips.
Link to his original awesome mod:
*edit*
So when I posted this mod I saw in one of the popup lists that someone had already done the same thing. You may like that one better than mine, so I'll link it here:
My mod simply replaces the bad sound file with a new sound mixed together. My version has no music at all.
Install MO2/Vortex after/below the original Mihail mod and merge or overwrite the original mods wav files.
Please note that this mod does not contain any assets from Mihail mod, there are no plugins, only one file:
\sound\fx\mihailoldgod.esp\wendigoaudio.wav
Original file/replacement file specifications:
Size: 15793KB / 14509KB
Bitrate: 1536kbps/1411kbps
Length: 1:24 / 1:24 (same)
Also, I didn't create the sounds included in this mod, I just mixed them together to fix the sounds in my game.
Full credit and attribution for all sound samples I use belong to the following users on Freesound.org:
- ztrees1
freesound.org/s/134932/
- gpag1
freesound.org/s/391552/
- quadraslayer
freesound.org/s/398908/
- cylon8472
freesound.org/s/249686/
- AudioRichter
freesound.org/s/168947/——————————————————————————————————————————————————————————————————
I love the Mikhail Monsters mod series, but I have found that a number of the sound files he used can range from annoyingly loud to uncomfortably loud, and I have had to remix many by -16 to -20 dB to make them more realistic.
Once such file is particularly bad, for the Old Gods of the Hunt - Mihail Monsters and Animals (SSE PORT), which seems to use a sound file ripped from a movie or tv show - with background music, static & clipping included.
Link to his original awesome mod here:
*EDIT*
So I literally saw in one of the pop up lists while posting this mod that someone has already made one that does the same thing. You might like that one better than mine, so I'm linking it here:
My mod simply replaces the bad sound file with a new one I have mixed together. My version has no music in it at all.
Install in MO2/Vortex after/below the original Mihail mod and Merge or Overwrite the original mods wav file.
Please note that this mod does not include any assets from Mihail's mod, has no plugins, and only contains a single file:
\Sound\fx\mihailoldgod.esp\wendigoaudio.wav
Original File / Replacement File specs:
Size: 15793KB / 14509KB
Bitrate: 1536kbps / 1411kbps
Length: 1:24 / 1:24 (same)
Also I did not create the sounds included in this mod, I simply mixed them together for the purpose of fixing the sound in my game.
Full credits and attributions for all the sound samples I used belong to the following users on Freesound.org:
- ztrees1
freesound.org/s/134932/
- gpag1
freesound.org/s/391552/
- quadraslayer
freesound.org/s/398908/
- cylon8472
freesound.org/s/249686/
- AudioRichter
freesound.org/s/168947
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.