Spell Research - Patch Compendium
Collection of patches for magic mods, compatible with Spell Research v2.2+
Screenshots 1 screenshots
About this mod Machine translation
Collection of patches for magic mods, compatible with Spell Research v2.2+
What's this?
A series of plugins from Spell Research for incorporating spells from magic models into newer versions of Spell Research (v2.2+). Patches are marked as ESL and do not count towards mod limits. Spell Research was originally integrated with a few patches, but as of v2.2 it has been reworked/made into them.
If you have a mod that you need patched, feel free to let me know and I'll see what I can do. Or if you have a patch you'd like included here, I'd be happy to host them.
The "old version" has been merged into the new master file. The Patch Compendium is the only file required for download and contains all patches for the mods listed below.
Mods Patched
Transfiguration Ward
Apocalypse - Demons of Skyrim
secret medicine
Caranthir Tower Reborn
cutting room floor
Dawnguard Arsenal
Druid Essence (LE mod, user conversion required)
Elemental Destruction Magic
The Forgotten Magic Redone (Thanks to fullex2064)
iHarvest
Referee floats
Mining Mages Redux
Lore Friendly Spells
Shadow Spell Pack
Stendarr's Light (thanks to HocusIocus)
Tentapalooza
Ward function expansion
Install
Just install like any other mod. Once in the game, go to the Spell Research MCM menu, Options tab, and re-import your spells.
compatibility
Compatible with everything as it won't overwrite anything. If used correctly, other spell research plugins will work together without problems.
future patches
As much as I'd love to tackle every massive spell model, the reality is that they take a long time to tinker with, and I'm only a college student. Any patch donations are very welcome, even partial files from import tools would be of great help.
Due to the time they take, smaller mods will be prioritized as they can be rolled out quickly, but larger mods will take longer but can be completed if there is enough demand.
Outlook
Mysticism - Magic Overhaul
Lost Tome
summer
Ace Blood Magic
Requiem
Change log
1.4 - Added Stendarr's Light, Wards Functionalities Extended
1.3.1 - Added/fixed support for Magistrate Levitate
1.3 - Added Arcanum, Forgotten Magic Redone, Tentapalooza, Druid Essentials, Caranthir Tower Reborn
1.2.1 - Adding in the missing importalias script caused the patch to fail to load, my bad!
1.2 - Fixed ESL tags, added Alterion Wards, Cutroom Floor, Elemental Destruction Magic
1.1 - Rebuilt patch into All-In-One Patch, added Shadow Spell Package
1.0 - Initial version
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What is this?
A collection of addons for Spell Research to incorporate spells from magic mods into the newer versions of Spell Research (v2.2+). Patches are flagged as ESL as to not count towards the mod limit. Spell Research originally had several patches integrated into it, but as of v2.2, it has been made necessary to remake/make them.
If you have a mod you'd like patched, feel free to let me know and I'll see what I can do. Or, if you have a patch you'd like to have included here, i'm happy to host them.
The "Old Versions" have been merged into the new main file. The Patch Compendium is the only file needed for download and contains all patches for the mods listed below.
Mods Patched
Alterion Wards
Apocalypse - Magic of Skyrim
Arcanum
Caranthir Tower Reborn
Cutting Room Floor
Dawnguard Arsenal
Druid Essentials (LE mod, needs user converting)
Elemental Destruction Magic
Forgotten Magic Redone (thanks to fullex2064)
iHarvest
Magistrate Levitate
Mining For Mages Redux
Lore Friendly Spells
Shadow Spell Package
Stendarr's Light (thanks to HocusIocus)
Tentapalooza
Wards Functionalities Extended
Installation
Simply install like any other mod. Once ingame, go to Spell Research MCM menu, Options tab, and re-import your spells.
Compatibility
Compatible with everything, as it overwrites nothing. Other Spell Research addons will work together without issues if made correctly.
Future Patches
As much as I'd love to tackle every massive spell mod out there, tr …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.