Soul Plunder - Projectile Soul Trap Spell with Absorption

by LRazor·v1.0·Updated 2020-03-31

This mod introduces the "Soul Raze" series of projectile soul trap spells. There are two versions, one that only captures souls and one that also absorbs health, stamina, and magic. These are separate spells; the original Soul Trap still exists and has not been changed.

Screenshots 2 screenshots

About this mod Machine translation

This mod introduces the "Soul Raze" series of projectile soul trap spells. There are two versions, one that only captures souls and one that also absorbs health, stamina, and magic. These are separate spells; the original Soul Trap still exists and has not been changed.

This mod introduces the Soul Raze family of projectile soul trap spells.

Points and distribution permissions:

Assets from other users: All assets in this file belong to the author, or come from free-to-use Modder resources

Upload permissions: You can upload this file to other sites, but you must credit me as the creator of the file

Modify permissions: You can modify my files and publish bug fixes or improvements as long as you give me credit as the original creator

Conversion Permissions: You can convert this file to work with other games as long as you credit me as the creator of the file

Asset Usage License: You can use the assets in this file without permission as long as you credit me

License to use assets in mod/file sold: Assets in this file may not be used for monetary purposes in any mod/file sold on Steam Workshop or other platforms

Earn points for asset usage permissions in mods/files: If your mod uses my assets, you can earn donation points for your mod

describe:

The "Soul Trap" spell in the game does not appear to have an effective range (target actor, or "touch" if desired). There was a mod at one time that made Soul Trap behave like a projectile destruction spell (targeting a firebolt for example), but I can't find this mod anymore. So I created my own version: Soul Raze. During this time I made 4 versions of the mod:

Absorbed Edition: Five Soul Raze spells, one for each mastery level (novice, apprentice, adept, expert, master). The spells in this version also absorb Magicka, Stamina and Health. As mastery increases, so does the casting cost, Soul Trap Curse duration, and absorption level.

Normal version: Projectile Soul Trap, if the target dies within 6 seconds, the Soul Trap is captured in the Soul Gem. This spell is the only one available in this version. The regular version is for players who may find the Absorb version too powerful.

I created an esp version and an ESPfe version respectively, creating a total of four mod versions.

Where to find:

Most spell-focused mages (such as Finis Gerstall) and mages who sell common spells (such as Falunga Secret Shot) sell Soul Frenzy spellbooks.

Install, uninstall and upgrade:

Choose only one of the four versions. For convenience, I recommend using a mod manager such as Vortex, but this mod is just a file. Therefore, manual installation, uninstallation or upgrade is easy if you are familiar with the management of files and folders and using archive decompression programs such as 7-zip:

Install:

Download files from your preferred version.

Extract the files to a temporary location.

Place the extracted esp or espfe into the Skyrim Special Edition Data folder.

Activate the mod using the launcher or your preferred mod manager.

Uninstall:

Disable the mod using the launcher or your Mod Manager.

Delete LRSoulRazeNormal.esp or LRSoulRazeAbsorb.esp from the Skyrim Special Edition data folder.

renew:

Please follow the uninstall instructions above.

Please follow the installation instructions above.

Require:

In addition to the base game (Skyrim.esm and Update.esm). Even though the DLCs are part of SSE, I don't even have the resources to use them.

Loading order and incompatibilities:

I can't think of any reason why load order is so important. It is just a plugin and will not edit any existing objects. It simply adds the spell book directly to the merchant's chest. I haven't used the list at all. You can purchase all four books at level 2 or any other level. No need to make the list a headache and no patches required. As for conflicts, again, this mod only adds items and spells, so I don't know why it would conflict with anything.

Known issues or bugs:

not yet...

Expected questions:

Q: Is there a sc …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
灵魂掠夺-带有吸收的弹丸灵魂陷阱法术
File size
2.2 KiB
SHA-256
a3d10613eb567d0ec30b15b89eaa617746e25dacdc30c0ca26ff965003ebe8df
Stored at
2026-10-07 23:37